Research any topic before you write.
Find related topics. | Discover entities. | See connections. | Build a topical map.
Sid Meier's Civilization V is a 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the sequel to Civilization IV, and was released for Windows in September 2010, for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.
The analysis highlights Cultures and Measurement as prominent areas in the source structure around Civilization V.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Explore different angles and find fresh ideas to shape your next piece of content.
Search suggestions related to this topic. Open a question to research it further; suggestions are not verified answers.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
You can skip this section if you’re here for content ideas and keyword inspiration.
The extracted context around Civilization V shows recurring relationship patterns in the source. For example, Civilization V → According, Alexander, America, Arabia, Askia, Atoll, Augustus, Augustus Caesar, Aztecs, Bismarck, Bushido, Catherine, China, Civilization, Darius, DLC, Egypt, Elizabeth, England, Fishing Boat Another extracted example is Civilization V → Additionally, Attila, Austria, Boudica, Byzantium, Carthage, Celts, Civilization, Dido, DLC, Ethiopia, Gods, Gustavus Adolphus, Haile Selassie, Huns, Isabella, June, Kings, Maria Theresa, Maya. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
civilization game new civilizations units expansion released world pack player games one victory series city-states great features previous 2010 military
TTTA extracted 246 structured relationships around Civilization V. Examples in this analysis include Civilization V → Artists → Dorian Newcomb and Civilization V → Artists → Chris Hickman. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Civilization V | Artists | Dorian Newcomb | 1.00 | infobox |
| Civilization V | Artists | Chris Hickman | 1.00 | infobox |
| Civilization V | Artists | Brian Busatti | 1.00 | infobox |
| Civilization V | Composers | Michael Curran | 1.00 | infobox |
| Civilization V | Composers | Geoff Knorr | 1.00 | infobox |
| Civilization V | Designers | Jon Shafer | 1.00 | infobox |
| Civilization V | Designers | Ed Beach | 1.00 | infobox |
| Civilization V | Designers | Scott Lewis | 1.00 | infobox |
| Civilization V | Developer | Firaxis Games | 1.00 | infobox |
| Civilization V | Director | Jon Shafer | 1.00 | infobox |
| Civilization V | Genres | Turn-based strategy, 4X | 1.00 | infobox |
| Civilization V | Modes | Single-player, multiplayer | 1.00 | infobox |
| Civilization V | Platforms | Windows, Mac OS X, Linux | 1.00 | infobox |
| Civilization V | Producers | Dennis Shirk | 1.00 | infobox |
| Civilization V | Producers | Lisa Miller | 1.00 | infobox |
| Civilization V | Programmers | Brian Wade | 1.00 | infobox |
| Civilization V | Programmers | Tim Kipp | 1.00 | infobox |
| Civilization V | Programmers | Ed Beach | 1.00 | infobox |
| Civilization V | Publishers | 2K (Windows) | 1.00 | infobox |
| Civilization V | Publishers | Aspyr (Mac OS X, Linux) | 1.00 | infobox |
| Civilization V | Release | WindowsNA: September 21, 2010PAL: September 24, 2010 | 1.00 | infobox |
| Civilization V | Release | NA: September 21, 2010 | 1.00 | infobox |
| Civilization V | Release | PAL: September 24, 2010 | 1.00 | infobox |
| Civilization V | Release | Mac OS XWW: November 23, 2010 | 1.00 | infobox |
| Civilization V | Release | WW: November 23, 2010 | 1.00 | infobox |
| Civilization V | Release | LinuxWW: June 10, 2014 | 1.00 | infobox |
| Civilization V | Release | WW: June 10, 2014 | 1.00 | infobox |
| Civilization V | Series | Civilization | 1.00 | infobox |
| Civilization V | Writers | Michelle Menard | 1.00 | infobox |
| Civilization V | Writers | Paul Murphy | 1.00 | infobox |
The concept neighborhoods around Civilization V bring nearby vocabulary together. In this analysis, examples include Pack, Game and New. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Civilization V, one of the stronger structural bridges in this analysis connects Civilization V with Gameplay. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Civilization V to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Cultures & Measurement, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Civilization V · EN edition · Analysis: TopicsToTalkAbout