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Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), as well as Dead Island (2011) and the Dying Light series. The company is headquartered in Wrocław in western Poland and has offices in Wrocław and Warsaw.
The analysis highlights Technology, History, Art and Companies as prominent areas in the source structure around Techland.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Techland shows recurring relationship patterns in the source. For example, Techland → According, C-Engine, Chrome Engine, ChromeEngine, NVIDIA DLSS, One, PlayStation, Previously, Techland's, Tymon Smektała, We Another extracted example is Techland → Dictionaries, In, Initially, Marchewka, Ostrów Wielkopolski, Paweł Marchewka, Poland, Polish, The. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
engine chrome game dying light call juarez games released company dead island 2013 video 1991 marchewka 2006 2011 poland support
TTTA extracted 46 structured relationships around Techland. Examples in this analysis include Techland → Area served → Worldwide and Techland → Founded → 1991; 35 years ago (1991). The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Techland | Area served | Worldwide | 1.00 | infobox |
| Techland | Founded | 1991; 35 years ago (1991) | 1.00 | infobox |
| Techland | Founder | Paweł Marchewka | 1.00 | infobox |
| Techland | Headquarters | Wrocław, Poland | 1.00 | infobox |
| Techland | Industry | Video games | 1.00 | infobox |
| Techland | Key people | Paweł Marchewka (CEO) | 1.00 | infobox |
| Techland | Key people | Adrian Ciszewski (CCO) | 1.00 | infobox |
| Techland | Key people | Oleg Klapovskiy (CPO) | 1.00 | infobox |
| Techland | Key people | Karol Bach (COO & CFO) | 1.00 | infobox |
| Techland | Number of employees | 550+ (2024) | 1.00 | infobox |
| Techland | Number of locations | 3 (2016) | 1.00 | infobox |
| Techland | Parent | Tencent (majority stake, 2024–present) | 1.00 | infobox |
| Techland | Products | Call of Juarez series (2006–2013) | 1.00 | infobox |
| Techland | Products | Dead Island series (2011–2013) | 1.00 | infobox |
| Techland | Products | Dying Light series (2015-2025) | 1.00 | infobox |
| Techland | Revenue | 182.7M PLN (2018) | 1.00 | infobox |
| Techland | Total equity | 101M PLN (2018) | 1.00 | infobox |
| Techland | Type | Subsidiary | 1.00 | infobox |
| Techland | Website | techland.net | 1.00 | infobox |
The concept neighborhoods around Techland bring nearby vocabulary together. In this analysis, examples include Game, Released and Horror. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Techland, one of the stronger structural bridges in this analysis connects Techland with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Techland to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Technology, History, Art & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Techland · EN edition · Analysis: TopicsToTalkAbout