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Hellraid was a video game in development by Techland. It was scheduled to be released for Microsoft Windows, PlayStation 4 and Xbox One in 2015, but has been put on hold since then. A mobile spin-off titled Hellraid: The Escape was published in 2014.
Development, Gameplay & Overview
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game techland released development escape playstation xbox one 2015 2014 engine microsoft windows feature first-person announced also developed release may
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Hellraid | Composer | Paweł Błaszczak | 1.00 | infobox |
| Hellraid | Developer | Techland | 1.00 | infobox |
| Hellraid | Engine | Chrome Engine 6 | 1.00 | infobox |
| Hellraid | Genres | Action, hack and slash | 1.00 | infobox |
| Hellraid | Modes | Single-player, multiplayer | 1.00 | infobox |
| Hellraid | Platforms | Microsoft Windows PlayStation 4 Xbox One | 1.00 | infobox |
| Hellraid | Producer | Marcin Kruczkiewicz | 1.00 | infobox |
| Hellraid | Publisher | Techland | 1.00 | infobox |
| Hexen | instance of | Dead Island and The Elder Scrolls as well as a spiritual successor to the 1990s fantasy first-person shooter games | 0.80 | text |
| Witchaven.In May 2014 | instance of | Dead Island and The Elder Scrolls as well as a spiritual successor to the 1990s fantasy first-person shooter games | 0.80 | text |
| Hellraid was delayed to allow it to be rebuilt on Techland's latest version of their in-house engine | instance of | Dead Island and The Elder Scrolls as well as a spiritual successor to the 1990s fantasy first-person shooter games | 0.80 | text |
| Chrome Engine 6 | instance of | Dead Island and The Elder Scrolls as well as a spiritual successor to the 1990s fantasy first-person shooter games | 0.80 | text |
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