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Famitsu: History & Art

Famitsu, formerly Famicom Tsūshin, is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. Famitsu is published in weekly and monthly formats, and in special issues devoted to particular themes. It was first published in 1986.

Language: English [EN]
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Famitsu topic overview

The analysis highlights History and Art as prominent areas in the source structure around Famitsu.

Related topics
64
Source areas
7
Connected nodes
71
Extracted relationships
131
Concept neighborhoods
14
Bridge connections
71

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Scoring · 31 topics
Special-topic Famitsu publications · 15 topics
History · 8 topics
Overview · 6 topics
Shūkan Famitsū and Gekkan Famitsū · 2 topics
Content · 1 topics
Relationship with other magazines · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Publisher
ASCII (1986–2000) Enterbrain (2000–2013) Kadokawa (2013–2017) Gzbrain (2017–2019) Kadokawa Game Linkage (2019–present)
Based in
Tokyo
Categories
Video game
Circulation
500,000 (Shūkan) 120,000 (Entamikusu) 80,000 (Connect! On) 40,000 (DS+Wii)
Country
Japan
First issue
June 1986; 40 years ago (1986-06) (as Famicom Tsūshin)

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

History

Content

Shūkan Famitsū and Gekkan Famitsū

Special-topic Famitsu publications

Scoring

Relationship with other magazines

  • MCV MCV (magazine)

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Famitsu connects Entity context

The extracted context around Famitsu shows recurring relationship patterns in the source. For example, Famitsu → Activision, American, As, Bethesda Softworks, Black Ops, Call, Capcom, Disney Interactive Studios, Dragon, Duty, Epic Games, Final Fantasy, Four, Franchises, Gears, Ghost, Grand Theft Auto, Grand Theft Auto IV, Infinite Wealth, Japan Another extracted example is Famitsu → Alongside, ASCII, December, Famicom, Famicom Tsūshin, Family Computer Magazine, Famitsu's, Gekkan Famicom Tsūshin, Increasing, It, July, June, LOGiN, March, On July, Shūkan Famicom Tsūshin, The, Tokuma Shoten. Use these groups to spot repeated connection types before inspecting the individual relationships.

Famitsu

Top relations

related to Scoring · 50
Famitsu → Activision, American, As, Bethesda Softworks, Black Ops, Call, Capcom, Disney Interactive Studios, Dragon, Duty, Epic Games, Final Fantasy, Four, Franchises, Gears, Ghost, Grand Theft Auto, Grand Theft Auto IV, Infinite Wealth, Japan
related to history · 18
Famitsu → Alongside, ASCII, December, Famicom, Famicom Tsūshin, Family Computer Magazine, Famitsu's, Gekkan Famicom Tsūshin, Increasing, It, July, June, LOGiN, March, On July, Shūkan Famicom Tsūshin, The, Tokuma Shoten
related to Regular features · 13
Famitsu → Arcade Archives, Entamikusu, Face, Famitsu Chōnaikai, Famitsu Express, Famitsūhan, Hamster Corporation's, Latest Game Check Sheet, LETTERS Dengo-ban, Marketing Report, Otahaku, Other, Totteoki Indie
related to Awards · 9
Famitsu → Biggest Hit, Game, Highest Quality, Innovation, One, Rookie Award, Top, Video, Year
related to Necky the Fox · 9
Famitsu → Famicom Tsūshin, Fox, Japanese, Necky, Necky's, Super Mario Maker, Susumu Matsushita, The, Year-end
related to Famitsu Top 30 · 5
Famitsu → Because, Famicom Tsūshin Top, Japan, Japanese, Originally
related to Shūkan Famitsū and Gekkan Famitsū · 5
Famitsu → Famicom, Famicom Tsūshin, Gekkan Famitsū, Shūkan Famitsū, Thursday
related to External links · 3
Famitsu → Japanese, Official, The Internet Archive
related to Special-topic Famitsu publications · 3
Famitsu → Most, Over, Weekly Famitsu
related to Relationship with other magazines · 2
Famitsu → MCV, UK

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game magazine published famitsū games tsūshin video famicom issue weekly japanese first monthly shūkan scores publication name japan necky magazines

Famitsu relationships Subject–Predicate–Object triples

TTTA extracted 131 structured relationships around Famitsu. Examples in this analysis include Famitsu → Based in → Tokyo and Famitsu → Categories → Video game. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
FamitsuBased inTokyo1.00infobox
FamitsuCategoriesVideo game1.00infobox
FamitsuCirculation500,000 (Shūkan) 120,000 (Entamikusu) 80,000 (Connect! On) 40,000 (DS+Wii)1.00infobox
FamitsuCountryJapan1.00infobox
FamitsuFirst issueJune 1986; 40 years ago (1986-06) (as Famicom Tsūshin)1.00infobox
FamitsuFormatPaper and online magazine1.00infobox
FamitsuFrequencyWeekly / Monthly1.00infobox
FamitsuLanguageJapanese1.00infobox
FamitsuPublisherASCII (1986–2000) Enterbrain (2000–2013) Kadokawa (2013–2017) Gzbrain (2017–2019) Kadokawa Game Linkage (2019–present)1.00infobox
FamitsuWebsitefamitsu.com1.00infobox
Famitsuis aportmanteau abbreviation of Famicom Tsūshin0.90text
Famitsurelated to AwardsVideo0.60section

Related concept clusters Concept neighborhoods

The concept neighborhoods around Famitsu bring nearby vocabulary together. In this analysis, examples include Video, Game and Japanese. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Famitsu
    • Video
    • Game
    • Japanese
    • Tsūshin
    • News
    • Published
    • Magazines
    • Magazine
    • First
    • Weekly
    • Issue
    • Enterbrain
  • famitsu
    • Video
    • Game
    • Japanese
    • Tsūshin
    • News
    • Published
    • Magazines
    • Magazine
    • First
    • Weekly
    • Issue
    • Enterbrain
  • video game magazines
    • Video
    • Gekkan
    • Shūkan
    • Score
    • Devoted
    • Games
    • Review
    • Magazine
    • Japanese
    • Coverage
    • Kadokawa
    • Famitsū
  • video game console
    • Video
    • Score
    • Games
    • Magazine
    • Japanese
    • Coverage
    • Kadokawa
    • Japan
    • News
    • Shūkan
    • Magazines
    • Review
  • famitsu.com
    • Video
    • Game
    • Japanese
    • Tsūshin
    • News
    • Published
    • Magazines
    • Magazine
    • First
    • Weekly
    • Issue
    • Enterbrain
  • shūkan famitsū and gekkan famitsū
    • Monthly
    • Weekly
    • Gekkan
    • Issue
    • Shūkan
    • Magazines
    • News
    • Magazine
    • Later
    • Publication
    • Video
    • Fox
  • special-topic famitsu publications
    • Video
    • Game
    • Japanese
    • Tsūshin
    • News
    • Published
    • Magazines
    • Magazine
    • First
    • Weekly
    • Issue
    • Enterbrain
  • relationship with other magazines
    • Gekkan
    • Shūkan
    • Devoted
    • Review
    • Video
    • Famitsū
    • Issue
    • Fox
    • Kadokawa
    • Top
    • May
    • Monthly

Connections between topic areas Semantic bridges

For Famitsu, one of the stronger structural bridges in this analysis connects Famitsu with Scoring. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
FamitsuScoring · splits 40 ⟂ 32
FamitsuSpecial-topic Famitsu publications · splits 56 ⟂ 16
FamitsuHistory · splits 63 ⟂ 9
FamitsuOverview · splits 65 ⟂ 7
FamitsuShūkan Famitsū and Gekkan Famitsū · splits 69 ⟂ 3

Map overview Semantic statistics

Famitsu

Nodes72
Edges71
Triples131
Avg. degree1.97
Density0.027778
Components1

Source & methodology

TTTA analyzes the structure around Famitsu to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Famitsu · EN edition · Analysis: TopicsToTalkAbout

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