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A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three…
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Explore the main themes, entities and connections around Tile-matching video game. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Tile-matching video game | is a | type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion | 0.90 | text |
| Tetris | instance of | Their origins lie in puzzle games from the 1980s | 0.80 | text |
| Chain Shot | instance of | Their origins lie in puzzle games from the 1980s | 0.80 | text |
| time pressure | instance of | They include purely turn-based games but may also feature arcade-style action elements | 0.80 | text |
| shooting or hand-eye coordination | instance of | They include purely turn-based games but may also feature arcade-style action elements | 0.80 | text |
| time pressure | instance of | they differ in important design points | 0.80 | text |
| tile manipulation | instance of | they differ in important design points | 0.80 | text |
| and solving criteria | instance of | they differ in important design points | 0.80 | text |
| Columns | instance of | featured in early tile-matching games | 0.80 | text |
| Dr | instance of | featured in early tile-matching games | 0.80 | text |
| Tidalis | instance of | Later games | 0.80 | text |
| score or clearing the board | instance of | but applied finite restrictions on the number of moves the player could take and setting target goals | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.