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Timekeeping in games

Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously.…

Turn-based, Sub-types and combinations & Real-time

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Real-time

Turn-based

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Timekeeping in games

Nodes129
Edges128
Triples5
Avg. degree1.98
Density0.015504
Components1

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Important terminology

games game turns time real-time turn-based players player video turn also actions system series combat board role-playing systems used use

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Goinstance ofDragons and Wizard101 are examples of this style.The term turn-based gaming is also used for play-by-mail games and browser-based gaming websites that allow long-term gameplay o…0.80text
chessinstance ofDragons and Wizard101 are examples of this style.The term turn-based gaming is also used for play-by-mail games and browser-based gaming websites that allow long-term gameplay o…0.80text
flight simulatorsinstance ofthereby allowing enemies to take their turns while the player character did nothing.Time compression is a feature commonly found in real-time games0.80text
Dungeonsinstance ofSome video games such as the Baldur's Gate series use a rounds system based on tabletop role-playing games0.80text
in Knights of Xentarinstance ofalthough the mechanic was also present in earlier games0.80text

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