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Killzone Shadow Fall is a 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4. It is the sixth and most recent installment of the Killzone series. Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November…
Reception, Synopsis & Development and release
Explore the main themes, entities and connections around Killzone Shadow Fall. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Killzone Shadow Fall | Artists | Misja Baas Jan-Bart van Beek | 1.00 | infobox |
| Killzone Shadow Fall | Composers | Tyler Bates Lorn | 1.00 | infobox |
| Killzone Shadow Fall | Designer | Eric Boltjes | 1.00 | infobox |
| Killzone Shadow Fall | Developer | Guerrilla Games | 1.00 | infobox |
| Killzone Shadow Fall | Director | Steven ter Heide | 1.00 | infobox |
| Killzone Shadow Fall | Engine | Decima | 1.00 | infobox |
| Killzone Shadow Fall | Genre | First-person shooter | 1.00 | infobox |
| Killzone Shadow Fall | Modes | Single-player, multiplayer | 1.00 | infobox |
| Killzone Shadow Fall | Platform | PlayStation 4 | 1.00 | infobox |
| Killzone Shadow Fall | Programmer | Michiel van der Leeuw | 1.00 | infobox |
| Killzone Shadow Fall | Publisher | Sony Computer Entertainment | 1.00 | infobox |
| Killzone Shadow Fall | Release | NA: 15 November 2013 | 1.00 | infobox |
| Killzone Shadow Fall | Release | EU: 29 November 2013 | 1.00 | infobox |
| Killzone Shadow Fall | Series | Killzone | 1.00 | infobox |
| Killzone Shadow Fall | is a | 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4 | 0.90 | text |
| Killzone Shadow Fall | is a | second game in the series in which Joris de Man did not compose the score | 0.90 | text |
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