Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

Decima (game engine): History & Art

Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics. It is compatible with 4K resolution and high-dynamic-range imaging. Available in some games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS, and Xbox Series X/S…

Language: English [EN]
Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.
100%
More settings
100% 100% 100% 100% 100%

Decima (game engine) topic overview

The analysis highlights History and Art as prominent areas in the source structure around Decima (game engine).

Related topics
35
Source areas
3
Connected nodes
38
Extracted relationships
21
Concept neighborhoods
32
Bridge connections
38

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 18 topics
History · 16 topics
Features · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Developers
Guerrilla Games · Kojima Productions
License
Proprietary
Middleware
Havok
Operating system
PlayStation 4 · PlayStation 5 · Microsoft Windows · macOS · iOS
Original author
Guerrilla Games
Platform
x86-64

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

History

Features

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Decima (game engine) connects Entity context

The extracted context around Decima (game engine) shows recurring relationship patterns in the source. For example, Decima (game engine) → iOS, iPadOS, macOS, Microsoft Windows, PlayStation 4, PlayStation 5, Xbox Series X/S Another extracted example is Decima (game engine) → Guerrilla Games, Kojima Productions. Use these groups to spot repeated connection types before inspecting the individual relationships.

Decima (game engine)

Top relations

Operating system · 7
Decima (game engine) → iOS, iPadOS, macOS, Microsoft Windows, PlayStation 4, PlayStation 5, Xbox Series X/S
Developers · 2
Decima (game engine) → Guerrilla Games, Kojima Productions
Standards · 2
Decima (game engine) → The macOS, iOS, iPadOS port use Metal API, The Windows and Xbox port use DirectX 12 API
License · 1
Decima (game engine) → Proprietary
Middleware · 1
Decima (game engine) → Havok
Original author · 1
Decima (game engine) → Guerrilla Games
Platform · 1
Decima (game engine) → x86-64
Release · 1
Decima (game engine) → November 2013; 12 years ago (2013-11)
Website · 1
Decima (game engine) → www.guerrilla-games.com/read/decima

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

engine game games playstation horizon dawn guerrilla used decima kojima proprietary released physics death stranding features macos ios ipados announced

Decima (game engine) relationships Subject–Predicate–Object triples

TTTA extracted 21 structured relationships around Decima (game engine). Examples in this analysis include Decima (game engine) → Developers → Guerrilla Games and Decima (game engine) → Developers → Kojima Productions. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Decima (game engine)DevelopersGuerrilla Games1.00infobox
Decima (game engine)DevelopersKojima Productions1.00infobox
Decima (game engine)LicenseProprietary1.00infobox
Decima (game engine)MiddlewareHavok1.00infobox
Decima (game engine)Operating systemPlayStation 41.00infobox
Decima (game engine)Operating systemPlayStation 51.00infobox
Decima (game engine)Operating systemMicrosoft Windows1.00infobox
Decima (game engine)Operating systemmacOS1.00infobox
Decima (game engine)Operating systemiOS1.00infobox
Decima (game engine)Operating systemiPadOS1.00infobox
Decima (game engine)Operating systemXbox Series X/S1.00infobox
Decima (game engine)Original authorGuerrilla Games1.00infobox
Decima (game engine)Platformx86-641.00infobox
Decima (game engine)ReleaseNovember 2013; 12 years ago (2013-11)1.00infobox
Decima (game engine)StandardsThe Windows and Xbox port use DirectX 12 API1.00infobox
Decima (game engine)StandardsThe macOS, iOS, iPadOS port use Metal API1.00infobox
Decima (game engine)Websitewww.guerrilla-games.com/read/decima1.00infobox

Related concept clusters Concept neighborhoods

The concept neighborhoods around Decima (game engine) bring nearby vocabulary together. In this analysis, examples include Proprietary, November and Games. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Decima (game engine)
    • Proprietary
    • November
    • Games
    • Guerrilla
    • Horizon
    • Game
    • Features
    • Zero
    • Engine
    • Physics
    • Announced
    • Death
  • decima (game engine)
    • Proprietary
    • November
    • Dawn
    • Games
    • Guerrilla
    • Horizon
    • Used
    • Engine
    • Game
    • Features
    • Zero
    • Physics
  • game engine
    • Dawn
    • Games
    • Guerrilla
    • Horizon
    • Used
    • Engine
    • Game
    • Playstation
    • Released
    • Announced
    • Death
    • Kojima
  • guerrilla games
    • Dawn
    • Games
    • Guerrilla
    • Horizon
    • Zero
    • Kojima
    • Ios
    • Ipados
    • Killzone
    • Macos
    • Microsoft
    • November
  • game physics
    • Tools
    • Proprietary
    • Engine
    • Using
    • Released
    • Kojima
    • Games
    • Guerrilla
    • Playstation
    • Havok
    • Intelligence
    • November
  • until dawn
    • Games
    • Horizon
    • Zero
    • Engine
    • Havok
    • Ios
    • Ipados
    • Killzone
    • Macos
    • Microsoft
    • Series
    • Used
  • horizon zero dawn
    • Dawn
    • Games
    • Horizon
    • Zero
    • Engine
    • Decima
    • Havok
    • Ios
    • Ipados
    • Killzone
    • Macos
    • Microsoft
  • until dawn: rush of blood
    • Games
    • Horizon
    • Zero
    • Engine
    • Havok
    • Ios
    • Ipados
    • Killzone
    • Macos
    • Microsoft
    • Series
    • Used

Connections between topic areas Semantic bridges

For Decima (game engine), one of the stronger structural bridges in this analysis connects Decima (game engine) with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Decima (game engine)Overview · splits 20 ⟂ 19
Decima (game engine)History · splits 22 ⟂ 17

Map overview Semantic statistics

Decima (game engine)

Nodes39
Edges38
Triples21
Avg. degree1.95
Density0.051282
Components1

Source & methodology

TTTA analyzes the structure around Decima (game engine) to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Decima (game engine) · EN edition · Analysis: TopicsToTalkAbout

For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.