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Bohemia Interactive a.s. is a Czech video game developer and publisher based in Prague. The company focuses on creating military simulation games such as Operation Flashpoint: Cold War Crisis and the Arma series. It is also known for having worked on a game conversion of the DayZ mod created for Arma 2.
The analysis highlights History and Companies as prominent areas in the source structure around Bohemia Interactive.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Bohemia Interactive shows recurring relationship patterns in the source. For example, Bohemia Interactive → According, At, Atari Falcon, Australia, Best Debut, Codemasters, Cold War Crisis, Despite, Game Developers Choice Awards, Germany, Gravon, He, However, Interactive Magic, It, June, Marek, Max Payne, May, Ondřej Another extracted example is Bohemia Interactive → According, Argo, Arma, Bohemia, Bohemia Incubator, Bohemia's, DayZ, Dean Hall, December, Enfusion, Hall, Impressed, In, In November, Its, June, The, This, Two, Unreal Engine. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
bohemia game arma interactive team operation games flashpoint company war development released studio španěl also cold crisis codemasters release dayz
TTTA extracted 149 structured relationships around Bohemia Interactive. Examples in this analysis include Bohemia Interactive → Founded → May 1999; 27 years ago (1999-05) and Bohemia Interactive → Founders → Marek Španěl. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Bohemia Interactive | Founded | May 1999; 27 years ago (1999-05) | 1.00 | infobox |
| Bohemia Interactive | Founders | Marek Španěl | 1.00 | infobox |
| Bohemia Interactive | Founders | Ondřej Španěl | 1.00 | infobox |
| Bohemia Interactive | Founders | Slavomír Pavlíček | 1.00 | infobox |
| Bohemia Interactive | Headquarters | Prague, Czech Republic | 1.00 | infobox |
| Bohemia Interactive | Industry | Video games | 1.00 | infobox |
| Bohemia Interactive | Key people | Marek Španěl | 1.00 | infobox |
| Bohemia Interactive | Key people | (CEO) | 1.00 | infobox |
| Bohemia Interactive | Key people | Slavomír Pavlíček | 1.00 | infobox |
| Bohemia Interactive | Key people | (CFO) | 1.00 | infobox |
| Bohemia Interactive | Net income | 636,874,000 Czech koruna (2020) | 1.00 | infobox |
| Bohemia Interactive | Number of employees | 500+ (2025) | 1.00 | infobox |
| Bohemia Interactive | Operating income | 500.1 million Kč (2016) | 1.00 | infobox |
| Bohemia Interactive | Revenue | 796.1 million Kč (2016) | 1.00 | infobox |
| Bohemia Interactive | Total assets | 1,032,294,000 Czech koruna (2020) | 1.00 | infobox |
| Bohemia Interactive | Total equity | 471.9 million Kč (2016) | 1.00 | infobox |
| Bohemia Interactive | Type | Private | 1.00 | infobox |
| Bohemia Interactive | Website | bohemia.net | 1.00 | infobox |
The concept neighborhoods around Bohemia Interactive bring nearby vocabulary together. In this analysis, examples include Interactive, Games and Game. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Bohemia Interactive, one of the stronger structural bridges in this analysis connects Bohemia Interactive with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Bohemia Interactive to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Bohemia Interactive · EN edition · Analysis: TopicsToTalkAbout