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AQ Interactive: History, Art & Companies

AQ Interactive, Inc. was a Japanese video game developer and publisher. AQ stands for Artistic Quality. It was the parent company of the developers Artoon, Cavia and feelplus, and most recently the U.S. publisher Xseed Games. AQ Interactive and its subsidiaries produced games both under the AQ Interactive name, as well as developing for other publishers…

Language: English [EN]
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AQ Interactive topic overview

The analysis highlights History, Art and Companies as prominent areas in the source structure around AQ Interactive.

Related topics
56
Source areas
6
Connected nodes
62
Extracted relationships
47
Concept neighborhoods
20
Bridge connections
62

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Released games · 39 topics
Overview · 8 topics
History · 4 topics
PlayStation 3 · 2 topics
Wii · 2 topics
Subsidiaries · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Founded
October 1, 2005; 20 years ago (2005-10-01)
Industry
Video games
Headquarters
Tokyo, Japan
Defunct
October 5, 2011; 14 years ago (2011-10-05)
Fate
Merged with Marvelous Entertainment and Liveware
Key people
Shuichi Motoda, CEO

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

History

Subsidiaries

Released games

PlayStation 3

Wii

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How AQ Interactive connects Entity context

The extracted context around AQ Interactive shows recurring relationship patterns in the source. For example, AQ Interactive → AQI, Cavia, Cavia Inc, It, July, March, November, October, Tetris, The, The Grand Master ACE, Xbox Another extracted example is AQ Interactive → Artoon, August, Cavia Inc, Fields Corporation, Inc, May, Microcabin Corporation, On, On April, On January. Use these groups to spot repeated connection types before inspecting the individual relationships.

AQ Interactive

Top relations

related to history · 12
AQ Interactive → AQI, Cavia, Cavia Inc, It, July, March, November, October, Tetris, The, The Grand Master ACE, Xbox
related to Former subsidiaries · 10
AQ Interactive → Artoon, August, Cavia Inc, Fields Corporation, Inc, May, Microcabin Corporation, On, On April, On January
related to Subsidiaries · 8
AQ Interactive → April, Inc, June, LINKTHINK Inc, On April, On May, On November, XSEED JKS
related to External links · 3
AQ Interactive → IGNLINKTHINK Inc, Japanese, Official
Defunct · 1
AQ Interactive → October 5, 2011; 14 years ago (2011-10-05)
Fate · 1
AQ Interactive → Merged with Marvelous Entertainment and Liveware
Founded · 1
AQ Interactive → October 1, 2005; 20 years ago (2005-10-01)
Headquarters · 1
AQ Interactive → Tokyo, Japan
Industry · 1
AQ Interactive → Video games
Key people · 1
AQ Interactive → Shuichi Motoda, CEO

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

inc aq interactive announced cavia 2009 2011 game games subsidiary artoon feelplus effective april march 2010 video nintendo subsidiaries august

AQ Interactive relationships Subject–Predicate–Object triples

TTTA extracted 47 structured relationships around AQ Interactive. Examples in this analysis include AQ Interactive → Defunct → October 5, 2011; 14 years ago (2011-10-05) and AQ Interactive → Fate → Merged with Marvelous Entertainment and Liveware. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
AQ InteractiveDefunctOctober 5, 2011; 14 years ago (2011-10-05)1.00infobox
AQ InteractiveFateMerged with Marvelous Entertainment and Liveware1.00infobox
AQ InteractiveFoundedOctober 1, 2005; 20 years ago (2005-10-01)1.00infobox
AQ InteractiveHeadquartersTokyo, Japan1.00infobox
AQ InteractiveIndustryVideo games1.00infobox
AQ InteractiveKey peopleShuichi Motoda, CEO1.00infobox
AQ InteractiveNative name株式会社AQインタラクティブ1.00infobox
AQ InteractiveNumber of employees393 (as of March 2010)1.00infobox
AQ InteractiveSubsidiariesRefer to subsidiary1.00infobox
AQ InteractiveSuccessorMarvelous AQL1.00infobox
AQ InteractiveTypeKabushiki gaisha1.00infobox
AQ InteractiveWebsitewww.aqi.co.jp1.00infobox

Related concept clusters Concept neighborhoods

The concept neighborhoods around AQ Interactive bring nearby vocabulary together. In this analysis, examples include Interactive, Inc and Announced. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • AQ Interactive
    • Interactive
    • Inc
    • Announced
    • Effective
    • April
    • August
    • March
    • Merging
    • Shares
    • Stake
    • Games
    • Cavia
  • aq interactive
    • Interactive
    • Inc
    • Announced
    • Effective
    • April
    • August
    • March
    • Merging
    • Shares
    • Stake
    • Games
    • Cavia
  • video game developer
    • Japanese
    • Game
    • Subsidiaries
    • Video
    • Xbox
    • Games
    • Name
    • Publisher
    • Action
    • Aqi
    • Became
    • Mahjong
  • cavia
    • Aqi
    • Became
    • Feelplus
    • Subsidiary
    • August
    • Games
    • Interactive
    • Game
    • Inc
    • Name
    • Publisher
    • Business
  • xseed games
    • Subsidiaries
    • Name
    • Nintendo
    • Xbox
    • Publisher
    • Artoon
    • Interactive
    • Feelplus
    • Shares
    • Stake
    • Announced
    • Aqi
  • xseed jks, inc.
    • Interactive
    • Announced
    • Effective
    • April
    • Publisher
    • Merging
    • Shares
    • Stake
    • August
    • Artoon
    • Business
    • Feelplus
  • marvelous entertainment
    • Entertainment
    • Marvelous
    • Software
    • Name
    • Action
    • Aqi
    • Became
    • Japanese
    • Linkthink
    • Mahjong
    • Nintendo
    • Published
  • club penguin: game day!
    • Subsidiaries
    • Video
    • Xbox
    • Games
    • Name
    • Action
    • Aqi
    • Became
    • Japanese
    • Mahjong
    • Nintendo
    • Subsidiary

Connections between topic areas Semantic bridges

For AQ Interactive, one of the stronger structural bridges in this analysis connects AQ Interactive with Released games. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
AQ InteractiveReleased games · splits 23 ⟂ 40
AQ InteractiveOverview · splits 54 ⟂ 9
AQ InteractiveHistory · splits 58 ⟂ 5
AQ InteractivePlayStation 3 · splits 60 ⟂ 3
AQ InteractiveWii · splits 60 ⟂ 3

Map overview Semantic statistics

AQ Interactive

Nodes63
Edges62
Triples47
Avg. degree1.97
Density0.031746
Components1

Source & methodology

TTTA analyzes the structure around AQ Interactive to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History, Art & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — AQ Interactive · EN edition · Analysis: TopicsToTalkAbout

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