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Feelplus: Companies, Games & Overview

Feelplus Inc. (株式会社フィールプラス Kabushiki gaisha Fiirupurasu) was a Japanese video game developer and a subsidiary of AQ Interactive. The studio was conceived by Microsoft Game Studios specifically to aid Mistwalker in video game development. It was founded by former UPL employees including Tsutomu Fujisawa as Scarab (スカラベ) on May 1, 1992. Former employees of…

Language: English [EN]
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Feelplus topic overview

The analysis highlights Companies, Games and Overview as prominent areas in the source structure around Feelplus.

Related topics
22
Source areas
2
Connected nodes
24
Extracted relationships
17
Concept neighborhoods
11
Bridge connections
24

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Games · 13 topics
Overview · 9 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Founded
May 1, 1992
Industry
Video games
Headquarters
Tokyo, Japan
Defunct
2010
Fate
Absorbed into AQ Interactive (parent company)
Formerly
Scarab (1992–2005)

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Games

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Feelplus connects Entity context

The extracted context around Feelplus shows recurring relationship patterns in the source. For example, Feelplus → Internet ArchiveOfficial Feelplus, Internet ArchiveScarab, MobyGames, MobyGamesFeelplus, Official Scarab Another extracted example is Feelplus → 2010. Use these groups to spot repeated connection types before inspecting the individual relationships.

Feelplus

Top relations

related to External links · 5
Feelplus → Internet ArchiveOfficial Feelplus, Internet ArchiveScarab, MobyGames, MobyGamesFeelplus, Official Scarab
Defunct · 1
Feelplus → 2010
Fate · 1
Feelplus → Absorbed into AQ Interactive (parent company)
Formerly · 1
Feelplus → Scarab (1992–2005)
Founded · 1
Feelplus → May 1, 1992
Headquarters · 1
Feelplus → Tokyo, Japan
Industry · 1
Feelplus → Video games
Key people · 1
Feelplus → Nakazato Eiichiro (CEO)
Native name · 1
Feelplus → 株式会社フィールプラス
Number of employees · 1
Feelplus → 71

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

aq interactive inc scarab subsidiary video game employees cavia former may later mistwalker nautilus 株式会社フィールプラス founded 1992 company 2005 name

Feelplus relationships Subject–Predicate–Object triples

TTTA extracted 17 structured relationships around Feelplus. Examples in this analysis include Feelplus → Defunct → 2010 and Feelplus → Fate → Absorbed into AQ Interactive (parent company). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
FeelplusDefunct20101.00infobox
FeelplusFateAbsorbed into AQ Interactive (parent company)1.00infobox
FeelplusFormerlyScarab (1992–2005)1.00infobox
FeelplusFoundedMay 1, 19921.00infobox
FeelplusHeadquartersTokyo, Japan1.00infobox
FeelplusIndustryVideo games1.00infobox
FeelplusKey peopleNakazato Eiichiro (CEO)1.00infobox
FeelplusNative name株式会社フィールプラス1.00infobox
FeelplusNumber of employees711.00infobox
FeelplusParentAQ Interactive1.00infobox
FeelplusProductsGames for video game consoles1.00infobox
FeelplusTypeSubsidiary of AQ Interactive1.00infobox

Related concept clusters Concept neighborhoods

The concept neighborhoods around Feelplus bring nearby vocabulary together. In this analysis, examples include Inc, Subsidiary and Aq. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Feelplus
    • Inc
    • Subsidiary
    • Aq
    • Interactive
    • Absorbed
    • Games
    • Name
    • 株式会社フィールプラス
    • Game
    • Scarab
    • Video
    • Artoon
  • feelplus
    • Inc
    • Subsidiary
    • Aq
    • Interactive
    • Absorbed
    • Games
    • Name
    • 株式会社フィールプラス
    • Game
    • Scarab
    • Video
    • Artoon
  • video game developer
    • Fiirupurasu
    • Gaisha
    • Japanese
    • Kabushiki
    • Video
    • Mistwalker
    • 株式会社フィールプラス
    • Subsidiary
    • Interactive
    • Aid
    • Conceived
    • Development
  • aq interactive
    • Interactive
    • Absorbed
    • Cavia
    • Company
    • Feelplus
    • 株式会社フィールプラス
    • Game
    • Subsidiary
    • Video
    • Inc
    • Artoon
    • Developer
  • microsoft game studios
    • Aid
    • Development
    • Specifically
    • Studio
    • Studios
    • Video
    • Mistwalker
    • 株式会社フィールプラス
    • Subsidiary
    • Interactive
    • Conceived
    • Japanese
  • mistwalker
    • Video
    • Development
    • Specifically
    • Studio
    • Studios
    • Absorbed
    • Company
    • Founded
    • Games
    • Name
    • Nautilus
    • 株式会社フィールプラス
  • kabushiki gaisha
    • Fiirupurasu
    • Japanese
    • Kabushiki
    • 株式会社フィールプラス
    • Game
    • Subsidiary
    • Video
    • Inc
    • Interactive
  • games
    • Mistwalker
    • Name
    • Nautilus
    • 株式会社フィールプラス
    • Scarab
    • Subsidiary
    • Video
    • Inc
    • Interactive

Connections between topic areas Semantic bridges

For Feelplus, one of the stronger structural bridges in this analysis connects Feelplus with Games. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
FeelplusGames · splits 11 ⟂ 14
FeelplusOverview · splits 15 ⟂ 10

Map overview Semantic statistics

Feelplus

Nodes25
Edges24
Triples17
Avg. degree1.92
Density0.08
Components1

Source & methodology

TTTA analyzes the structure around Feelplus to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Companies, Games & Overview, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Feelplus · EN edition · Analysis: TopicsToTalkAbout

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