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Virtual camera system

In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required.

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Applications, Third-person view & In mixed-reality applications

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Third-person view

22 related topics

In mixed-reality applications

10 related topics

Real-time recording and motion tracking

3 related topics

Implementation

2 related topics

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Overview

Third-person view

Implementation

In mixed-reality applications

Real-time recording and motion tracking

Advanced semantic analysis

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Map overview Semantic statistics

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Virtual camera system

Nodes51
Edges50
Triples5
Avg. degree1.96
Density0.039216
Components1

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Important terminology Word statistics

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Important terminology

camera system virtual games systems view video use character cameras shots player fixed control game tracking interactive solver set constraint

Entity relationships Subject–Predicate–Object triples

Extracted RDF-like relationships with confidence and source. The table includes structured facts and lower-confidence contextual relations.
SubjectPredicateObjectConfidenceSrc
constraint solversinstance ofvideo game developers use techniques0.80text
artificial intelligence scriptsinstance ofvideo game developers use techniques0.80text
or autonomous agentsinstance ofvideo game developers use techniques0.80text
Crash Bandicoot or Tomb Raider since it is very simple to implementinstance ofThis type of camera system was very common in early 3D games0.80text
Super Mario Sunshine or The Legend of Zeldainstance ofThis is the case in games0.80text

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