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Dialect (game)

Dialect, subtitled "A Game About Language And How It Dies", is a tabletop role-playing game that uses cards and collaborative storytelling to create a new jargon or pseudolanguage that develops, evolves and eventually dies. It was created by linguists Hakan Seyalioglu and Kathryn Hymes, and published by indie role-playing game publisher Thorny Games in 2016.

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Genres
tabletop role-playing game, storytelling game
Players
3-5
Publication
2019
Publishers
Thorny Games

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Dialect (game)

Nodes22
Edges21
Triples4
Avg. degree1.91
Density0.090909
Components1

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Dialect (game)

Top relations

Genres · 1
Dialect (game) → tabletop role-playing game, storytelling game
Players · 1
Dialect (game) → 3-5
Publication · 1
Dialect (game) → 2019
Publishers · 1
Dialect (game) → Thorny Games

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Important terminology

game dialect language games community players new role-playing tabletop seyalioglu hymes storytelling thorny publication play best published indie backdrop three

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Dialect (game)Genrestabletop role-playing game, storytelling game1.00infobox
Dialect (game)Players3-51.00infobox
Dialect (game)Publication20191.00infobox
Dialect (game)PublishersThorny Games1.00infobox

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