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Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| OptiX | Developer | Nvidia | 1.00 | infobox |
| OptiX | License | Proprietary software, free for commercial use | 1.00 | infobox |
| OptiX | Operating system | Linux, OS X, Windows 7 and later | 1.00 | infobox |
| OptiX | Stable release | 9.1 / December 2025 (2025-12) | 1.00 | infobox |
| OptiX | Type | Ray tracing | 1.00 | infobox |
| OptiX | Website | Nvidia OptiX developer site | 1.00 | infobox |
| OptiX | Written in | C / C++ | 1.00 | infobox |
| OptiX | is a | high-level | 0.90 | text |
| OptiX | part of | Nvidia GameWorks | 0.85 | text |
| OptiX | related to External links | NVIDIA OptiX Application Acceleration | 0.60 | section |
| OptiX | related to External links | Engine | 0.60 | section |
| OptiX | related to External links | Programming Guide | 0.60 | section |
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