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MIDI Maze: Legacy & Art

MIDI Maze, also known as Faceball 2000, is a networked first-person shooter maze video game for the Atari ST developed by Xanth Software F/X and released in 1987 by Hybrid Arts. The game takes place in a maze of untextured walls. The world animates smoothly as the player turns, much like the earlier Wayout, instead of only permitting 90 degree changes of…

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MIDI Maze topic overview

The analysis highlights Legacy and Art as prominent areas in the source structure around MIDI Maze.

Related topics
38
Source areas
5
Connected nodes
43
Extracted relationships
59
Concept neighborhoods
17
Bridge connections
43

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Ports · 12 topics
Legacy · 9 topics
Overview · 8 topics
Reception · 5 topics
Gameplay · 4 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Developer
Xanth Software F/X
Genres
First-person shooter, maze
Mode
Multiplayer
Platforms
Atari ST, Game Boy, Game Gear, Super NES, Super CD-ROM²
Publishers
Hybrid Arts (ST) Bullet-Proof Software (GB, SNES) Riverhillsoft (SCDROM2, GG)
Release
NA: 1987 · NA: December 1991 · NA: September 1992 · JP: November 26, 1993 · JP: December 17, 1993

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Ports

Reception

Legacy

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How MIDI Maze connects Entity context

The extracted context around MIDI Maze shows recurring relationship patterns in the source. For example, MIDI Maze → Active Computerized Embarkation, CNET Gamecenter, Den, Dragon, Entertainment Weekly, Faceball, Game Boy, Geek, HAPPYFACE, Holographically Assisted Physical Pattern, In, In Faceball, More, Sandy Petersen, SNES, Super Gamer, The Game Boy, Ultra, Underrated Game Boy Games, Yielded Another extracted example is MIDI Maze → Ask, Atari ST, Atari ST's MIDI, Audio, GamesRadar, Markus Fritze, MIDI, MIDI-Maze II, Nomad's Reviews, Nostalgia Nerd, Paleotronic, Personal Computer World, Sigma-Soft, TheGamer, VG247. Use these groups to spot repeated connection types before inspecting the individual relationships.

MIDI Maze

Top relations

related to Reception · 21
MIDI Maze → Active Computerized Embarkation, CNET Gamecenter, Den, Dragon, Entertainment Weekly, Faceball, Game Boy, Geek, HAPPYFACE, Holographically Assisted Physical Pattern, In, In Faceball, More, Sandy Petersen, SNES, Super Gamer, The Game Boy, Ultra, Underrated Game Boy Games, Yielded
related to Legacy · 15
MIDI Maze → Ask, Atari ST, Atari ST's MIDI, Audio, GamesRadar, Markus Fritze, MIDI, MIDI-Maze II, Nomad's Reviews, Nostalgia Nerd, Paleotronic, Personal Computer World, Sigma-Soft, TheGamer, VG247
related to Unreleased ports · 7
MIDI Maze → According, Atari, IBM PC, NES, Robert Champagne, ROM, Xanth
related to Development · 6
MIDI Maze → AI, George Miller, James Yee, Michael Park, The, Xanth Software F/X
Release · 5
MIDI Maze → JP: December 17, 1993, JP: November 26, 1993, NA: 1987, NA: December 1991, NA: September 1992
Developer · 1
MIDI Maze → Xanth Software F/X
Genres · 1
MIDI Maze → First-person shooter, maze
Mode · 1
MIDI Maze → Multiplayer
Platforms · 1
MIDI Maze → Atari ST, Game Boy, Game Gear, Super NES, Super CD-ROM²
Publishers · 1
MIDI Maze → Hybrid Arts (ST) Bullet-Proof Software (GB, SNES) Riverhillsoft (SCDROM2, GG)

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game boy midi maze faceball 2000 players also xanth atari version released first-person st ports 1987 software original 16-player developed

MIDI Maze relationships Subject–Predicate–Object triples

TTTA extracted 59 structured relationships around MIDI Maze. Examples in this analysis include MIDI Maze → Developer → Xanth Software F/X and MIDI Maze → Genres → First-person shooter, maze. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
MIDI MazeDeveloperXanth Software F/X1.00infobox
MIDI MazeGenresFirst-person shooter, maze1.00infobox
MIDI MazeModeMultiplayer1.00infobox
MIDI MazePlatformsAtari ST, Game Boy, Game Gear, Super NES, Super CD-ROM²1.00infobox
MIDI MazePublishersHybrid Arts (ST) Bullet-Proof Software (GB, SNES) Riverhillsoft (SCDROM2, GG)1.00infobox
MIDI MazeReleaseNA: 19871.00infobox
MIDI MazeReleaseNA: December 19911.00infobox
MIDI MazeReleaseNA: September 19921.00infobox
MIDI MazeReleaseJP: November 26, 19931.00infobox
MIDI MazeReleaseJP: December 17, 19931.00infobox
MIDI Mazerelated to DevelopmentThe0.60section
MIDI Mazerelated to DevelopmentXanth Software F/X0.60section

Related concept clusters Concept neighborhoods

The concept neighborhoods around MIDI Maze bring nearby vocabulary together. In this analysis, examples include Atari, St and Midi. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • MIDI Maze
    • Atari
    • St
    • Midi
    • Ports
    • Software
    • Xanth
    • First-person
    • Arts
    • Deathmatch
    • Hybrid
    • Shooter
    • Faceball
  • midi maze
    • Atari
    • St
    • Midi
    • Xanth
    • Ports
    • Software
    • First-person
    • Arts
    • Deathmatch
    • Game
    • Hybrid
    • Shooter
  • maze video game
    • Boy
    • Midi
    • Xanth
    • Atari
    • First-person
    • Game
    • Maze
    • Software
    • St
    • Faceball
    • Version
    • Players
  • atari st
    • Midi
    • St
    • Ports
    • Deathmatch
    • Arts
    • Hybrid
    • Shooter
    • Software
    • Using
    • Maze
    • Xanth
    • Developed
  • game boy
    • Boy
    • Game
    • Maze
    • Version
    • Players
    • Super
    • Faceball
    • Adapter
    • St
    • Using
    • Xanth
    • 16-player
  • game link cable
    • Boy
    • Players
    • Maze
    • Version
    • Adapter
    • Player
    • St
    • Using
    • 16-player
    • Atari
    • Midi
    • Mode
  • game gear
    • Boy
    • Maze
    • Version
    • Players
    • Adapter
    • St
    • Using
    • 16-player
    • Atari
    • Midi
    • Released
    • Xanth
  • atari 8-bit computers
    • Midi
    • St
    • Ports
    • Arts
    • Deathmatch
    • Hybrid
    • Shooter
    • Maze
    • Xanth
    • Developed
    • Software
    • Using

Connections between topic areas Semantic bridges

For MIDI Maze, one of the stronger structural bridges in this analysis connects MIDI Maze with Ports. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
MIDI MazePorts · splits 31 ⟂ 13
MIDI MazeLegacy · splits 34 ⟂ 10
MIDI MazeOverview · splits 35 ⟂ 9
MIDI MazeReception · splits 38 ⟂ 6
MIDI MazeGameplay · splits 39 ⟂ 5

Map overview Semantic statistics

MIDI Maze

Nodes44
Edges43
Triples59
Avg. degree1.95
Density0.045455
Components1

Source & methodology

TTTA analyzes the structure around MIDI Maze to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — MIDI Maze · EN edition · Analysis: TopicsToTalkAbout

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