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In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional…
Science, Distributed objects & Overview
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message passing object systems distributed process objects computer may programming communication messages sender program synchronous asynchronous using sending running receiving
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Message passing | is a | technique for invoking behavior | 0.90 | text |
| Message passing | is a | core technique used for communication between processes | 0.90 | text |
| Java | instance of | It is used by object-oriented programming languages | 0.80 | text |
| Smalltalk.Synchronous messaging is analogous to a synchronous function call | instance of | It is used by object-oriented programming languages | 0.80 | text |
| Message passing | related to Asynchronous message passing | Message | 0.60 | section |
| Message passing | related to Asynchronous message passing | In | 0.60 | section |
| Message passing | related to Asynchronous message passing | AI-retrieved | 0.60 | section |
| Message passing | related to Asynchronous message passing | With | 0.60 | section |
| Message passing | related to Asynchronous message passing | Continuing | 0.60 | section |
| Message passing | related to Asynchronous message passing | Messages | 0.60 | section |
| Message passing | related to Asynchronous message passing | The | 0.60 | section |
| Message passing | related to Distributed objects | Message-passing | 0.60 | section |
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