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In computer science, a calling convention is an implementation-level (low-level) scheme for how subroutines or functions receive parameters from their caller and how they return a result. When some code calls a function, design choices have been taken for where and how parameters are passed to that function, and where and how results are returned from…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Calling convention | is a | implementation-level | 0.90 | text |
| Calling convention | related to 68k | The | 0.60 | section |
| Calling convention | related to 68k | Motorola | 0.60 | section |
| Calling convention | related to ARM (A32) | The | 0.60 | section |
| Calling convention | related to ARM (A32) | ARM | 0.60 | section |
| Calling convention | related to ARM (A32) | Program | 0.60 | section |
| Calling convention | related to ARM (A32) | Link | 0.60 | section |
| Calling convention | related to ARM (A32) | The BL | 0.60 | section |
| Calling convention | related to ARM (A32) | Stack | 0.60 | section |
| Calling convention | related to ARM (A32) | The Push/Pop | 0.60 | section |
| Calling convention | related to ARM (A32) | Thumb | 0.60 | section |
| Calling convention | related to ARM (A32) | Intra-Procedure-call | 0.60 | section |
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