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Mega Man 8

Mega Man 8 is a 1996 platform game developed and published by Capcom. It was directed by Hayato Kaji and produced by Keiji Inafune, both of whom had previously worked on the series as artists. It is the eighth installment in the original Mega Man series, and was initially released in Japan on the PlayStation in 1996. The following year, Mega Man 8 saw a…

Legacy & Art

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Genre
Platform
Artists
Hideki Ishikawa Shinsuke Komaki
Composer
Shusaku Uchiyama
Developer
Capcom
Director
Hayato Kaji
Mode
Single-player

Topics to explore

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Overview

Plot

Gameplay

Development and release

Reception

Legacy

Advanced semantic analysis

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Map overview Semantic statistics

Mega Man 8

Nodes70
Edges69
Triples130
Avg. degree1.97
Density0.028571
Components1

How this topic connects Entity context

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Mega Man 8

Top relations

related to Gameplay · 34
Mega Man 8 → An, Aqua Man, Astro Man, At, Clown Man, Dr, Enemies, Flame Sword, For, Frost Man, Grenade Man, However, Light's, Like Mega Man, Master Weapon, Mega Buster, Mega Man, Mega Man's, Most Robot Masters, Power-ups
related to Development and release · 31
Mega Man 8 → Astro Man, Capcom, Clown Man, Cossack, Dr, Duo, For, Hayato Kaji, He, Hideki Ishikawa, Illustrators, Inafune, Ishikawa, Japan, Kaji, Keiji Inafune, Like, Mega Man, Robot Masters, Russian
related to Legacy · 23
Mega Man 8 → Anniversary Collection, August, Bass, Best, Capcom, Family, GameCube, In, In Japan, May, Mega Man, Mega Man Legacy Collection, Nintendo Switch, North American Mega Man, PlayStation, Sega Saturn Collection, Sony's Greatest Hits, Super Famicom, Ten, The PlayStation
related to Reception · 22
Mega Man 8 → Australian, Babbage's, Bill Gardner, Capcom's, Crispin Boyer, EGM, Electronic Gaming Monthly, Electronics Boutique, FMV, GameSpot, Good Game, IGN, In, Initial, Jeff Gerstmann, Major, Matt Rubenstein, Mega Man, North America, One
Release · 4
Mega Man 8 → JP: December 17, 1996, JP: January 17, 1997, NA: March 1997, PAL: October 1997
is a · 3
Mega Man 8 → 1996 platform game developed and published by Capcom, ability to display and use multiple weapons onscreen simultaneously, first game in the series made available on 32-bit consoles
Publishers · 2
Mega Man 8 → JP/NA: Capcom, PAL: Infogrames
Artists · 1
Mega Man 8 → Hideki Ishikawa Shinsuke Komaki
Composer · 1
Mega Man 8 → Shusaku Uchiyama
Developer · 1
Mega Man 8 → Capcom

Important terminology Word statistics

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Important terminology

mega man game robot playstation series energy dr capcom released duo first wily gameplay saturn new version japan north bass

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Mega Man 8ArtistsHideki Ishikawa Shinsuke Komaki1.00infobox
Mega Man 8ComposerShusaku Uchiyama1.00infobox
Mega Man 8DeveloperCapcom1.00infobox
Mega Man 8DirectorHayato Kaji1.00infobox
Mega Man 8GenrePlatform1.00infobox
Mega Man 8ModeSingle-player1.00infobox
Mega Man 8PlatformsPlayStation, Sega Saturn1.00infobox
Mega Man 8ProducerKeiji Inafune1.00infobox
Mega Man 8PublishersJP/NA: Capcom1.00infobox
Mega Man 8PublishersPAL: Infogrames1.00infobox
Mega Man 8ReleaseJP: December 17, 19961.00infobox
Mega Man 8ReleaseNA: March 19971.00infobox
Mega Man 8ReleasePAL: October 19971.00infobox
Mega Man 8ReleaseJP: January 17, 19971.00infobox
Mega Man 8SeriesMega Man1.00infobox
Mega Man 8is a1996 platform game developed and published by Capcom0.90text
Mega Man 8is afirst game in the series made available on 32-bit consoles0.90text
Mega Man 8is aability to display and use multiple weapons onscreen simultaneously0.90text

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    Min side: 3
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