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InfiniteReality

InfiniteReality refers to a 3D graphics hardware architecture and a family of graphics systems that implemented the aforementioned hardware architecture that was developed and manufactured by Silicon Graphics from 1996 to 2005. The InfiniteReality was positioned as Silicon Graphics' high-end visualization hardware for their MIPS/IRIX platform and was…

InfiniteReality, InfiniteReality2 & InfiniteReality3

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InfiniteReality

42 related topics

InfiniteReality2

2 related topics

InfiniteReality3

2 related topics

InfiniteReality4

1 related topics

Key facts & relationships

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Designed by
Silicon Graphics
Enthusiast
InfiniteReality4
High-end
InfiniteReality, InfiniteReality2, InfiniteReality2E, InfiniteReality3, InfinitePerformance
Mid-range
Reality
Predecessor
RealityEngine
Release date
1996; 30 years ago (1996)

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Overview

InfiniteReality

InfiniteReality2

InfiniteReality3

InfiniteReality4

Advanced semantic analysis

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Map overview Semantic statistics

InfiniteReality

Nodes62
Edges61
Triples116
Avg. degree1.97
Density0.032258
Components1

How this topic connects Entity context

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InfiniteReality

Top relations

related to InfiniteReality2 · 22
InfiniteReality → Because, FCI, Geometry, Host Interface Processor ASIC, InfiniteReality2, Instead, Introduced, IRIX, It, Ktown, Ktown2, Onyx, Onyx's Challenge-based, Onyx2, Onyx2's Origin, Origin, Raster Manager, Slot, The, The InfiniteReality2
related to Geometry board · 18
InfiniteReality → DMA, Due, Geometry Distributor, Geometry Engines, Host Interface, Host Interface Processor, MB, MB/s, NUMAlink2, Onyx, Onyx2, POWERpath-2, RISC, SDRAM, The, The Geometry, The Host Interface Processor, To
related to Reality · 17
InfiniteReality → GE14-2 Geometry Engine, GE14-4 Geometry Engine, Geometry Engine Processors, InfiniteReality2, Instead, MB, Raster Manager, Reality, RM7-16, RM7-64 Raster Manager, RM8-16, RM8-64 Raster Manager, RM864, The GE14-2, The Reality, The RM8-16, When
related to InfiniteReality2E · 14
InfiniteReality → April, GE14-4 Geometry Engine, GE16-4 Geometry Engine, Geometry Engine, InfiniteReality2, InfiniteReality3, It, MHz, Raster Manager, RM7-16, RM7-64 Raster Manager, RM9-64 Raster Manager, The, The InfiniteReality2E
related to InfiniteReality4 · 14
InfiniteReality → ATI FireGL-based UltimateVision, GB, In, InfiniteReality3, InfiniteReality4, It, Onyx, Onyx2, Onyx4, Raster Managers, RM10-256 Raster Manager, RM11-1024 Raster Manager, The, When
related to InfiniteReality3 · 11
InfiniteReality → InfiniteReality2, InfiniteReality3, It, MB, Onyx, Onyx2, Raster Managers, RM10-256 Raster Manager, RM9-64 Raster Manager, The, When
related to InfiniteReality · 6
InfiniteReality → It, Onyx, OpenGL, RealityEngine, Silicon Graphics Onyx, The InfiniteReality
related to Capabilities and performance · 3
InfiniteReality → RGBA16, The InfiniteReality, Z-bufferEach
Designed by · 1
InfiniteReality → Silicon Graphics
Enthusiast · 1
InfiniteReality → InfiniteReality4

Important terminology Word statistics

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Important terminology

raster memory board four used geometry pipeline manager two engine boards onyx asic performance image mb texture hardware data infinitereality2

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
InfiniteRealityDesigned bySilicon Graphics1.00infobox
InfiniteRealityEnthusiastInfiniteReality41.00infobox
InfiniteRealityHigh-endInfiniteReality, InfiniteReality2, InfiniteReality2E, InfiniteReality3, InfinitePerformance1.00infobox
InfiniteRealityMid-rangeReality1.00infobox
InfiniteRealityPredecessorRealityEngine1.00infobox
InfiniteRealityRelease date1996; 30 years ago (1996)1.00infobox
companiesinstance ofThe InfiniteReality was marketed to and used by large organizations0.80text
universities that are involved in computer simulationinstance ofThe InfiniteReality was marketed to and used by large organizations0.80text
digital content creationinstance ofThe InfiniteReality was marketed to and used by large organizations0.80text
engineeringinstance ofThe InfiniteReality was marketed to and used by large organizations0.80text
researchinstance ofThe InfiniteReality was marketed to and used by large organizations0.80text
InfiniteRealityrelated to Capabilities and performanceThe InfiniteReality0.60section

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