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The GeForce 256 is the original release in Nvidia's "GeForce" product line. Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor (RIVA TNT2) by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware…
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geforce 256 support nvidia release hardware 3d 3dfx cards first also tnt2 chip games released drivers product motion compensation nv10
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| GeForce 256 | Architecture | Celsius | 1.00 | infobox |
| GeForce 256 | Codename | NV10 | 1.00 | infobox |
| GeForce 256 | Direct3D | Direct3D 7.0 | 1.00 | infobox |
| GeForce 256 | Fabrication process | TSMC 220 nm (CMOS) | 1.00 | infobox |
| GeForce 256 | High-end | GeForce 256 DDR | 1.00 | infobox |
| GeForce 256 | Mid-range | GeForce 256 SDR | 1.00 | infobox |
| GeForce 256 | OpenGL | OpenGL 1.2.1 (T&L) | 1.00 | infobox |
| GeForce 256 | Predecessor | RIVA TNT2 | 1.00 | infobox |
| GeForce 256 | Release date | October 11, 1999; 26 years ago (October 11, 1999) (SDR) December 13, 1999; 26 years ago (December 13, 1999) (DDR) | 1.00 | infobox |
| GeForce 256 | Successor | GeForce 2 series | 1.00 | infobox |
| GeForce 256 | is a | original release in Nvidia's | 0.90 | text |
| Star Wars | instance of | in games | 0.80 | text |
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