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Feelie

A feelie is a physical item included to supplement a video game. Likely deriving their name from the fictional media in Aldous Huxley's 1932 novel Brave New World, feelies were popularized by the American video game company Infocom in the 1980s and subsequently adopted by such companies as Origin Systems and Sierra Entertainment in the United States and…

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Overview

Definition

Uses

History

Analysis and reception

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Map overview Semantic statistics

Feelie

Nodes89
Edges88
Triples77
Avg. degree1.98
Density0.022472
Components1

How this topic connects Entity context

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Feelie

Top relations

related to Feelies and deluxe editions · 22
Feelie → Arkham Asylum, Battlecry, CD-ROM, Compared, Elsewhere, Examples, Final Unity, Following, In Memoriam, Infocom, LCD, Most, Rocksteady Studios's Batman, Since, Some, Spectrum HoloByte's Star Trek, Supplemental, The, The Next Generation, USS Enterprise
related to Definition · 16
Feelie → Aldous Huxley, Brave New World, Common, Dave Lebling, Dennis Wheatley, Figurines, Galaxy, In, Infocom, Infocom's The Hitchhiker's Guide, Infogrames's Murders, It, Other, Some, The, Venice
related to For companies · 16
Feelie → By, Deadline, Dial-a-Pirate, Encyclopaedia Frobozzica, Examples, In, Infocom, Infocom's Return, Lebling, Lucasfilm Games's The Secret, Monkey Island, Remembering, Steve Meretzky, Such, Where, Zork
related to For players · 11
Feelie → Cutthroats, Enchantress, Feelies, Galaxy, Infocom's Deadline, Other, Others, Sierra Entertainment's Ultima II, Some, The Hitchhiker's Guide, The Revenge
related to Analysis and reception · 7
Feelie → Consequently, Indeed, Kocurek, Peters, Such, The, This
is a · 1
Feelie → physical item included to supplement a video game

Important terminology Word statistics

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Important terminology

feelies game games video infocom players physical included editions deluxe may objects used digital materials items also include world figurines

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Feelieis aphysical item included to supplement a video game0.90text
Neil deMauseinstance ofproduced physical items to accompany works of interactive fiction by writers0.80text
Emily Shortinstance ofproduced physical items to accompany works of interactive fiction by writers0.80text
Stephen Granadeinstance ofproduced physical items to accompany works of interactive fiction by writers0.80text
and Robb Sherwininstance ofproduced physical items to accompany works of interactive fiction by writers0.80text
Feelierelated to Analysis and receptionKocurek0.60section
Feelierelated to Analysis and receptionConsequently0.60section
Feelierelated to Analysis and receptionPeters0.60section
Feelierelated to Analysis and receptionThis0.60section
Feelierelated to Analysis and receptionThe0.60section
Feelierelated to Analysis and receptionSuch0.60section
Feelierelated to Analysis and receptionIndeed0.60section

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