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Enterbrain: Enterbrain publications, Video games & Tabletop role-playing games

Enterbrain (エンターブレイン), formerly Enterbrain, Inc. (株式会社エンターブレイン, Kabushiki Gaisha Entāburein), is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as ASCII Film Co., Ltd. (アスキー映画株式会社, Asukī Eiga Kabushiki-gaisha). Magazines published by Enterbrain are generally focused on video games and computer entertainment…

Language: English [EN]
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Enterbrain topic overview

The analysis highlights Enterbrain publications, Video games and Tabletop role-playing games as prominent areas in the source structure around Enterbrain.

Related topics
44
Source areas
6
Connected nodes
50
Extracted relationships
17
Concept neighborhoods
18
Bridge connections
50

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Enterbrain publications · 15 topics
Video games · 9 topics
Overview · 7 topics
Tabletop role-playing games · 5 topics
Enterbrain software · 4 topics
Light novels · 4 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Founded
January 30, 1987; 39 years ago (1987-01-30)
Area served
Japan
Key people
Hirokazu Hamamura
Parent
Kadokawa Future Publishing
Products
Magazines and Books

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Enterbrain publications

Enterbrain software

Tabletop role-playing games

Video games

Light novels

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Enterbrain connects Entity context

The extracted context around Enterbrain shows recurring relationship patterns in the source. For example, Enterbrain → B's-LOG Bunko, B's-LOG Bunko Alice, Famitsu Bunko, KCG Bunko, Overlord, They, Yōjo Senki Another extracted example is Enterbrain → Basket Army, Busou Chuugakusei, Enterbrain's XXolution. Use these groups to spot repeated connection types before inspecting the individual relationships.

Enterbrain

Top relations

related to Light novels · 7
Enterbrain → B's-LOG Bunko, B's-LOG Bunko Alice, Famitsu Bunko, KCG Bunko, Overlord, They, Yōjo Senki
related to Anime · 3
Enterbrain → Basket Army, Busou Chuugakusei, Enterbrain's XXolution
Area served · 1
Enterbrain → Japan
Founded · 1
Enterbrain → January 30, 1987; 39 years ago (1987-01-30)
Key people · 1
Enterbrain → Hirokazu Hamamura
Parent · 1
Enterbrain → Kadokawa Future Publishing
Products · 1
Enterbrain → Magazines and Books

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

magazine games game focused anime also video manga role-playing kadokawa japan formerly japanese ascii magazines novels future publishing founded hirokazu

Enterbrain relationships Subject–Predicate–Object triples

TTTA extracted 17 structured relationships around Enterbrain. Examples in this analysis include Enterbrain → Area served → Japan and Enterbrain → Founded → January 30, 1987; 39 years ago (1987-01-30). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
EnterbrainArea servedJapan1.00infobox
EnterbrainFoundedJanuary 30, 1987; 39 years ago (1987-01-30)1.00infobox
EnterbrainKey peopleHirokazu Hamamura1.00infobox
EnterbrainParentKadokawa Future Publishing1.00infobox
EnterbrainProductsMagazines and Books1.00infobox
yokais.Night Wizardinstance ofa Japanese superhero role-playing game set in modern Japan and includes elements of Japanese mythology0.80text
Yōjo Senki or Overlordinstance ofThey also publish B's-LOG Bunko and B's-LOG Bunko Alice imprint focusing on girls and KCG Bunko focused on teens.Enterbrain also publishes stand-alone series without any imprint0.80text
Enterbrainrelated to AnimeBusou Chuugakusei0.60section
Enterbrainrelated to AnimeBasket Army0.60section
Enterbrainrelated to AnimeEnterbrain's XXolution0.60section
Enterbrainrelated to Light novelsFamitsu Bunko0.60section
Enterbrainrelated to Light novelsThey0.60section

Related concept clusters Concept neighborhoods

The concept neighborhoods around Enterbrain bring nearby vocabulary together. In this analysis, examples include Founded, Future and Light. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Enterbrain
    • Founded
    • Future
    • Light
    • Magazines
    • Publishing
    • Tokyo
    • Imprint
    • Japan
    • Kadokawa
    • Novels
    • Video
    • Also
  • enterbrain
    • Founded
    • Future
    • Light
    • Magazines
    • Publishing
    • Tokyo
    • Imprint
    • Japan
    • Kadokawa
    • Novels
    • Video
    • Also
  • enterbrain publications
    • Founded
    • Future
    • Light
    • Magazines
    • Publishing
    • Tokyo
    • Imprint
    • Japan
    • Kadokawa
    • Novels
    • Video
    • Also
  • enterbrain software
    • Founded
    • Future
    • Light
    • Magazines
    • Publishing
    • Tokyo
    • Imprint
    • Japan
    • Kadokawa
    • Novels
    • Video
    • Also
  • video games
    • Video
    • Role-playing
    • Also
    • Magazine
    • Game
    • Guides
    • Magazines
    • Tabletop
    • Well
    • Female
    • Hamamura
    • Hirokazu
  • adult video games
    • Video
    • Role-playing
    • Also
    • Magazine
    • Game
    • Guides
    • Magazines
    • Tabletop
    • Well
    • Female
    • Hamamura
    • Hirokazu
  • tabletop role-playing games
    • Tabletop
    • Video
    • Female
    • Hirokazu
    • Light
    • Publishing
    • Role-playing
    • Series
    • Also
    • Game
    • Guides
    • Magazines
  • anime
    • Novels
    • Enterbrain's
    • Female
    • Founded
    • Future
    • Hamamura
    • Hirokazu
    • Light
    • Magazines
    • Publishes
    • Publishing
    • Tabletop

Connections between topic areas Semantic bridges

For Enterbrain, one of the stronger structural bridges in this analysis connects Enterbrain with Enterbrain publications. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
EnterbrainEnterbrain publications · splits 35 ⟂ 16
EnterbrainVideo games · splits 41 ⟂ 10
EnterbrainOverview · splits 43 ⟂ 8
EnterbrainTabletop role-playing games · splits 45 ⟂ 6
EnterbrainEnterbrain software · splits 46 ⟂ 5
EnterbrainLight novels · splits 46 ⟂ 5

Map overview Semantic statistics

Enterbrain

Nodes51
Edges50
Triples17
Avg. degree1.96
Density0.039216
Components1

Source & methodology

TTTA analyzes the structure around Enterbrain to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Enterbrain publications, Video games & Tabletop role-playing games, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Enterbrain · EN edition · Analysis: TopicsToTalkAbout

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