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A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends. Certain video game genres, such as…
History, Game mechanisms & Value and impact
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player character conversation dialogue games tree game players non-player responses video wheel branching options may conversations response interface role-playing certain
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| role-playing video games | instance of | and each choice that the player makes triggers a response from the non-player character followed by a new menu of choices.In some genres | 0.80 | text |
| external factors such as charisma may influence the response of the non-player character or unlock options that would not be available to other characters | instance of | and each choice that the player makes triggers a response from the non-player character followed by a new menu of choices.In some genres | 0.80 | text |
| Tokimeki Memorial | instance of | including visual novels such as Ace Attorney and dating sims | 0.80 | text |
| usually featuring complex branching dialogues | instance of | including visual novels such as Ace Attorney and dating sims | 0.80 | text |
| often presenting the player's possible responses word-for-word as the player character would say them | instance of | including visual novels such as Ace Attorney and dating sims | 0.80 | text |
| Tokimeki Memorial | instance of | dating sims | 0.80 | text |
| and some role-playing games such as Shin Megami Tensei | instance of | dating sims | 0.80 | text |
| Monkey Island | instance of | In games | 0.80 | text |
| these conversations can help demonstrate the personality of certain characters.Scholars Jaakko Stenros | instance of | In games | 0.80 | text |
| Tanja Sihvonen described the dialogue wheel as a principal means through which players perform a chosen role in the Mass Effect | instance of | In games | 0.80 | text |
| Dragon Age games | instance of | In games | 0.80 | text |
| Dialogue tree | has impact | The | 0.60 | section |
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