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Alpha Protocol is a 2010 action role-playing game developed by Obsidian Entertainment and published by Sega. The player assumes control of agent Michael Thorton, a new recruit at a clandestine United States agency called Alpha Protocol, which is given unlimited resources to conduct covert operations on behalf of the government. Thorton becomes a rogue…
Measurement, Development & Synopsis
Explore the main themes, entities and connections around Alpha Protocol. Start with the topic map, then use the sections below for research and deeper semantic analysis.
Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the full topic structure. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
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Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game thorton game's players protocol alpha sega also development obsidian said dialogue team gameplay characters role-playing player choices system new
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Alpha Protocol | Artist | Aaron Meyers | 1.00 | infobox |
| Alpha Protocol | Composers | Jason Graves | 1.00 | infobox |
| Alpha Protocol | Composers | Rod Abernethy | 1.00 | infobox |
| Alpha Protocol | Designers | Chris Avellone | 1.00 | infobox |
| Alpha Protocol | Designers | Raymond Holmes | 1.00 | infobox |
| Alpha Protocol | Developer | Obsidian Entertainment | 1.00 | infobox |
| Alpha Protocol | Director | Chris Parker | 1.00 | infobox |
| Alpha Protocol | Engine | Unreal Engine 3 | 1.00 | infobox |
| Alpha Protocol | Genre | Action role-playing | 1.00 | infobox |
| Alpha Protocol | Mode | Single-player | 1.00 | infobox |
| Alpha Protocol | Platforms | PlayStation 3 | 1.00 | infobox |
| Alpha Protocol | Platforms | Windows | 1.00 | infobox |
| Alpha Protocol | Platforms | Xbox 360 | 1.00 | infobox |
| Alpha Protocol | Producer | Ryan Rucinski | 1.00 | infobox |
| Alpha Protocol | Programmers | Jay Fong | 1.00 | infobox |
| Alpha Protocol | Programmers | Dan Spitzley | 1.00 | infobox |
| Alpha Protocol | Publisher | Sega | 1.00 | infobox |
| Alpha Protocol | Release | AU: May 27, 2010 | 1.00 | infobox |
| Alpha Protocol | Release | EU: May 28, 2010 | 1.00 | infobox |
| Alpha Protocol | Release | NA: June 1, 2010 | 1.00 | infobox |
| Alpha Protocol | Writers | Chris Avellone | 1.00 | infobox |
| Alpha Protocol | Writers | Travis Stout | 1.00 | infobox |
| Alpha Protocol | Writers | Matt MacLean | 1.00 | infobox |
| Alpha Protocol | Writers | Brian Mitsoda | 1.00 | infobox |
| Alpha Protocol | is a | 2010 action role-playing game developed by Obsidian Entertainment and published by Sega | 0.90 | text |
| Alpha Protocol | is a | captivating | 0.90 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.