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Cheat Engine (CE) is a memory scanner/debugger created by Eric Heijnen ("Byte, Dark") for the Windows operating system in 2000. Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user with a wide variety of options that allow the user to find and…
Implementations, Features & Controversy
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Cheat Engine | Available in | 6 languages | 1.00 | infobox |
| Cheat Engine | Developer | Community | 1.00 | infobox |
| Cheat Engine | License | Proprietary | 1.00 | infobox |
| Cheat Engine | Operating system | Windows, macOS, Linux (Wine, Server/Client for Linux processes) | 1.00 | infobox |
| Cheat Engine | Original author | Eric "Dark Byte" Heijnen | 1.00 | infobox |
| Cheat Engine | Release | 2000 | 1.00 | infobox |
| Cheat Engine | Repository | github.com/cheat-engine/cheat-engine | 1.00 | infobox |
| Cheat Engine | Stable release | 7.6 / 12 February 2025 | 1.00 | infobox |
| Cheat Engine | Type | Reverse engineering, debugging, disassembler | 1.00 | infobox |
| Cheat Engine | Website | cheatengine.org | 1.00 | infobox |
| Cheat Engine | Written in | Object Pascal, and C (C is used for the Driver, DBVM And DBVM UEFI), Assembly (DBVM UEFI And DBVM) | 1.00 | infobox |
| infinite health | instance of | FeaturesCheat Engine can view the disassembled memory of a process and allow the addition and/or alteration of game states to give the user advantages | 0.80 | text |
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