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Castle Crashers: Art & Regions

Castle Crashers is a beat 'em up video game developed and published by The Behemoth for the Xbox 360. It was originally released on August 27, 2008 by Microsoft Game Studios via Xbox Live Arcade as part of the Xbox Live Summer of Arcade. A PlayStation 3 version was released in North America on August 31, 2010, and November 3, 2010, in Europe via the…

Language: English [EN]
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Castle Crashers topic overview

The analysis highlights Art and Regions as prominent areas in the source structure around Castle Crashers.

Related topics
54
Source areas
5
Connected nodes
59
Extracted relationships
149
Related term clusters
23
Bridge connections
59

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Development and marketing · 18 topics
Overview · 17 topics
Reception · 11 topics
Gameplay · 6 topics
Plot · 2 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
Beat 'em up
Composer
Matthew Harwood
Designer
Dan Paladin
Developer
The Behemoth
Modes
Single-player, multiplayer
Platforms
Xbox 360, PlayStation 3, Windows, OS X, Xbox One, Nintendo Switch, PlayStation 4

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Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Plot

Development and marketing

Reception

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How Castle Crashers connects Entity context

The extracted context around Castle Crashers shows recurring relationship patterns in the source. For example, Castle Crashers → Academy, Additionally, Alien Hominid, All Time, Andrew Hayward, Animation, Annual Interactive Achievement Awards, Behemoth, Best Beat, Best Game, By August, Cam Shea, Castle Crashers Remastered, Dan Whitehead, Em Ups, Eurogamer, Francis, Games We'll Still Be, GameSpot's Don Francis, GameTrailers Another extracted example is Castle Crashers → Alien Hominid, Although Paladin, August, Comic-Con, Dan Paladin, Development, Double Dragon, Europe, Final Fight, Fulp, GameCube, Golden Axe, Guardian Heroes, July, Microsoft Windows, Much, Newgrounds, Nintendo-based, North America, November. Use these groups to spot repeated connection types before inspecting the individual relationships.

Castle Crashers

Top relations

related to Reception · 44
Castle Crashers → Academy, Additionally, Alien Hominid, All Time, Andrew Hayward, Animation, Annual Interactive Achievement Awards, Behemoth, Best Beat, Best Game, By August, Cam Shea, Castle Crashers Remastered, Dan Whitehead, Em Ups, Eurogamer, Francis, Games We'll Still Be, GameSpot's Don Francis, GameTrailers
related to Development and marketing · 35
Castle Crashers → Alien Hominid, Although Paladin, August, Comic-Con, Dan Paladin, Development, Double Dragon, Europe, Final Fight, Fulp, GameCube, Golden Axe, Guardian Heroes, July, Microsoft Windows, Much, Newgrounds, Nintendo-based, North America, November
related to Downloadable content · 35
Castle Crashers → Additionally, Alien Hominid, Alien Hominid HD, As The Behemoth, August, BattleBlock Theater, Behemoth's, Blacksmith Pack, Breast Cancer Research Foundation, DLC, February, Hatty Hattington, If Xbox, In July, King Pack, Necromantic Pack, On August, On January, Paint Junior, Painter Boss Paradise DLC
related to Remastered · 13
Castle Crashers → Both Twitter, Castle Crashers Remastered, Facebook, Knights, March, Nintendo Switch Joy-Con, On June, PlayStation, Steam, The Behemoth, Tuesday, Twitter, Xbox One
related to Gameplay · 4
Castle Crashers → Arena, Blue Knight, Green Knight, Red Knight
Release · 3
Castle Crashers → EU: November 3, 2010, JP: November 25, 2010, NA: August 31, 2010
related to Plot · 3
Castle Crashers → Alien Hominid, Dan Paladin, Medusa
Composer · 1
Castle Crashers → Matthew Harwood
Designer · 1
Castle Crashers → Dan Paladin
Developer · 1
Castle Crashers → The Behemoth

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game version xbox castle playstation player crashers character released behemoth four august remastered 360 steam also microsoft characters live one

Castle Crashers relationships Subject–Predicate–Object triples

TTTA extracted 149 structured relationships around Castle Crashers. Examples in this analysis include Castle Crashers → Composer → Matthew Harwood and Castle Crashers → Designer → Dan Paladin. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Castle CrashersComposerMatthew Harwood1.00infobox
Castle CrashersDesignerDan Paladin1.00infobox
Castle CrashersDeveloperThe Behemoth1.00infobox
Castle CrashersGenreBeat 'em up1.00infobox
Castle CrashersModesSingle-player, multiplayer1.00infobox
Castle CrashersPlatformsXbox 360, PlayStation 3, Windows, OS X, Xbox One, Nintendo Switch, PlayStation 41.00infobox
Castle CrashersProgrammerTom Fulp1.00infobox
Castle CrashersPublishersThe Behemoth Xbox 360 Microsoft Game Studios1.00infobox
Castle CrashersReleaseNA: August 31, 20101.00infobox
Castle CrashersReleaseEU: November 3, 20101.00infobox
Castle CrashersReleaseJP: November 25, 20101.00infobox
Castle Crashersis abeat 'em up video game developed and published by The Behemoth for the Xbox 3600.90text

Related concept clusters Related term clusters

The concept neighborhoods around Castle Crashers bring nearby vocabulary together. In this analysis, examples include Crashers, Behemoth and Xbox. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Castle Crashers
    • Crashers
    • Behemoth
    • Xbox
    • Announced
    • One
    • Remastered
    • Game
    • Playstation
    • 'em
    • Beat
    • Nintendo
    • Live
  • xbox 360
    • Live
    • Arcade
    • Crashers
    • Castle
    • One
    • Content
    • Game
    • Behemoth
    • Announced
    • Version
    • Weapons
    • August
  • xbox live arcade
    • Arcade
    • Live
    • Xbox
    • Crashers
    • Castle
    • One
    • Content
    • Game
    • Behemoth
    • Announced
    • Version
    • Weapons
  • xbox one
    • Live
    • Arcade
    • Crashers
    • Release
    • Castle
    • One
    • Xbox
    • Remastered
    • Content
    • Game
    • Nintendo
    • Playstation
  • castle crashers
    • Crashers
    • Xbox
    • Behemoth
    • Announced
    • Remastered
    • One
    • Playstation
    • Nintendo
    • Game
    • 'em
    • Beat
    • Live
  • video game
    • Version
    • Xbox
    • One
    • Playstation
    • Multiplayer
    • Paladin
    • August
    • Live
    • Released
    • Issues
    • Player
    • Alien
  • the behemoth
    • Announced
    • Crashers
    • Nintendo
    • Remastered
    • Castle
    • Release
    • Playstation
    • One
    • Xbox
    • Version
    • Game
    • Issues
  • microsoft game studios
    • Version
    • Issues
    • Released
    • Multiplayer
    • Steam
    • Xbox
    • One
    • Playstation
    • Paladin
    • August
    • Live
    • Nintendo

Connections between topic areas Semantic bridges

For Castle Crashers, one of the stronger structural bridges in this analysis connects Castle Crashers with Development and marketing. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Castle Crashers — Development and marketing · splits 41 ⟂ 19
Castle Crashers — Overview · splits 42 ⟂ 18
Castle Crashers — Reception · splits 48 ⟂ 12
Castle Crashers — Gameplay · splits 53 ⟂ 7
Castle Crashers — Plot · splits 57 ⟂ 3

Map overview Semantic statistics

Castle Crashers

Nodes60
Edges59
Triples149
Avg. degree1.97
Density0.033333
Components1

Source & methodology

TTTA analyzes the structure around Castle Crashers to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Art & Regions, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Castle Crashers · EN edition · Analysis: TopicsToTalkAbout

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