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In computing, the Brook programming language and its implementation BrookGPU were early and influential attempts to enable general-purpose computing on graphics processing units (GPGPU). Brook, developed at Stanford University graphics group, was a compiler and runtime system for a stream programming language designed to leverage the parallelism of GPUs…
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Explore the main themes, entities and connections around BrookGPU. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| BrookGPU | Developer | Stanford University | 1.00 | infobox |
| BrookGPU | License | BSD license (parts are under the GPL) | 1.00 | infobox |
| BrookGPU | Operating system | Linux, Windows | 1.00 | infobox |
| BrookGPU | Repository | svn.code.sf.net/p/brook/code/ | 1.00 | infobox |
| BrookGPU | Stable release | v0.5 Beta 1 / 2007; 19 years ago (2007) | 1.00 | infobox |
| BrookGPU | Type | Compiler/runtime | 1.00 | infobox |
| BrookGPU | Website | http://graphics.stanford.edu/projects/brookgpu/ | 1.00 | infobox |
| those from ATI or Nvidia.BrookGPU compiled programs written using the Brook stream programming language | instance of | was a compiler and runtime system for a stream programming language designed to leverage the parallelism of GPUs | 0.80 | text |
| which is a variant of ANSI C | instance of | was a compiler and runtime system for a stream programming language designed to leverage the parallelism of GPUs | 0.80 | text |
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