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Attribute (role-playing games)

An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an attribute…

Common types of attribute system, Common attribute names & Overview

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Common types of attribute system

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Common attribute names

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Overview

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The nature of attributes

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Overview

The nature of attributes

Common types of attribute system

Common attribute names

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Attribute (role-playing games)

Nodes79
Edges78
Triples15
Avg. degree1.97
Density0.025316
Components1

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Important terminology

attributes games system attribute strength intelligence physical used game dexterity character statistics common charisma three role-playing use mental statistic agility

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
the Serenity RPGinstance ofor like Cortex System games0.80text
the Cortex Plus Leverage with Agilityinstance ofor like Cortex System games0.80text
Alertnessinstance ofor like Cortex System games0.80text
Intelligenceinstance ofor like Cortex System games0.80text
Strengthinstance ofor like Cortex System games0.80text
Vitalityinstance ofor like Cortex System games0.80text
and Willpower.Others use moreinstance ofor like Cortex System games0.80text
some fewerinstance ofor like Cortex System games0.80text
a character with a higher Average Speech Rate than Maximum Speech Rate.ClassificationsThe first three editions of Shadowrun had three separate headings of Physical attributesinstance ofresulting in oddities0.80text
Mental Attributesinstance ofresulting in oddities0.80text
and Special Attributesinstance ofresulting in oddities0.80text
with three stats in eachinstance ofresulting in oddities0.80text

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