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AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| AngelScript | Developer | Andreas Jönsson | 1.00 | infobox |
| AngelScript | First appeared | 2003 | 1.00 | infobox |
| AngelScript | License | zlib License | 1.00 | infobox |
| AngelScript | OS | Cross-platform | 1.00 | infobox |
| AngelScript | Paradigm | Multi-paradigm: scripting, imperative (procedural, object-oriented) | 1.00 | infobox |
| AngelScript | Stable release | 2.38.0 / August 8, 2025; 12 months ago (2025-08-08) | 1.00 | infobox |
| AngelScript | Typing discipline | static, strong | 1.00 | infobox |
| AngelScript | Website | angelcode.com/angelscript/ | 1.00 | infobox |
| AngelScript | is a | open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.AngelScript features static typing | 0.90 | text |
| AngelScript | related to External links | Official | 0.60 | section |
| AngelScript | related to External links | JIT-Compiler | 0.60 | section |
| AngelScript | related to External links | GitHub | 0.60 | section |
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