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In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape in time, this is referred to as non-rigid or spatio-temporal reconstruction.
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3d reconstruction methods image images object information surface stereo points vision two camera point method using one depth used displaystyle
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| 3D reconstruction | is a | process of capturing the shape and appearance of real objects | 0.90 | text |
| airborne laser altimetry or synthetic aperture radar | instance of | Digital elevation models can be reconstructed using methods | 0.80 | text |
| sketches | instance of | This works even for non-photorealistic input images | 0.80 | text |
| shape-from-shading.Binocular stereo vision method requires two identical cameras with parallel optical axis to observe one same object | instance of | This is more direct than Monocular methods | 0.80 | text |
| acquiring two images from different points of view | instance of | This is more direct than Monocular methods | 0.80 | text |
| 3D reconstruction | has application | The | 0.60 | section |
| 3D reconstruction | has application | By Using | 0.60 | section |
| 3D reconstruction | has application | Computer Aided Geometric Design | 0.60 | section |
| 3D reconstruction | has application | CAGD | 0.60 | section |
| 3D reconstruction | has application | For | 0.60 | section |
| 3D reconstruction | has application | Digital | 0.60 | section |
| 3D reconstruction | has method | Passive | 0.60 | section |
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