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World Builder

World Builder is a game creation system for point-and-click text-and-graphics adventure games. It was released for Macintosh in 1986 by Silicon Beach Software and had already been used for creating Enchanted Scepters in 1984. On August 7, 1995, developer William C. Appleton released World Builder as freeware. [citation needed]

[EN, English, English]

Functionality, Reception & Games

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Explore the main themes, entities and connections around World Builder. Start with the topic map, then use the sections below for research and deeper semantic analysis.

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Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Developer
Silicon Beach Software
Final release
1.2 / 1995; 31 years ago (1995)
License
Freeware
Operating system
System 3
Release
1986; 40 years ago (1986)
Type
Game Creation System

Topics to explore

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Overview

Functionality

Reception

Games

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

Map overview Semantic statistics

Number of nodes, edges, triples, density and central hubs. Use it to gauge the size and connectivity of the map.

World Builder

Nodes48
Edges47
Triples53
Avg. degree1.96
Density0.041667
Components1

How this topic connects Entity context

Quick relationship hints grouped by predicate. Useful for spotting recurring semantic connections around the current entity.

See the strongest relationship patterns around the current topic before diving into the raw triples.

World Builder

Top relations

related to Interface · 14
World Builder → All NPCs, Character List, Each, From, Making, NPCs, Object List, Scene Map, Scenes, Sound List, The, These, This, World Builder's
related to Functionality · 8
World Builder → Character, Combat, Commands, NPC, NPCs, Other, The, Weapons
related to Reception · 7
World Builder → By, Gaming, Infocom, Macintosh's, Macworld, Richard Moss, The
related to External links · 5
World Builder → ApplefritterRay's Maze, Archived, Jan, The, Wayback Machine
related to Scripting · 5
World Builder → NPCs, Other, The, The World Template, World Builder's
Developer · 1
World Builder → Silicon Beach Software
Final release · 1
World Builder → 1.2 / 1995; 31 years ago (1995)
License · 1
World Builder → Freeware
Operating system · 1
World Builder → System 3
Release · 1
World Builder → 1986; 40 years ago (1986)

Important terminology Word statistics

Frequent words and multi-word phrases across the lead, headings, infobox and body. Useful for terminology coverage.

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

world builder games game scripting system objects scenes npcs scene text combat program code freeware player interactions characters language released

Entity relationships Subject–Predicate–Object triples

Extracted RDF-like relationships with confidence and source. The table includes structured facts and lower-confidence contextual relations.
SubjectPredicateObjectConfidenceSrc
World BuilderDeveloperSilicon Beach Software1.00infobox
World BuilderFinal release1.2 / 1995; 31 years ago (1995)1.00infobox
World BuilderLicenseFreeware1.00infobox
World BuilderOperating systemSystem 31.00infobox
World BuilderRelease1986; 40 years ago (1986)1.00infobox
World BuilderTypeGame Creation System1.00infobox
World Builderis agame creation system for point-and-click text-and-graphics adventure games0.90text
teleportation are possible with scriptinginstance ofOther types of movement0.80text
peaceful interactionsinstance ofbut scripting can be used for more complex behavior0.80text
controlled or random NPC movementinstance ofbut scripting can be used for more complex behavior0.80text
genderinstance ofThe player character and NPCs have editable data determining attributes0.80text
combat detailsinstance ofThe player character and NPCs have editable data determining attributes0.80text

Related concept clusters Concept neighborhoods

Clusters of nearby vocabulary surrounding the topic. Scan them for adjacent concepts and language you may have missed.

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

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