Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

Xbox Live Vision

Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.

Regions, Compatible games & Compatibility with other platforms

Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.

Research this topic

Explore the main themes, entities and connections around Xbox Live Vision. Start with the topic map, then use the sections below for research and deeper semantic analysis.

Explore this topic

Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.

Compatible games

56 related topics

Compatibility with other platforms

13 related topics

Overview

17 related topics

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Camera
640×480 pixels @ 30 Hz · 320x240 pixels @ 60 Hz · FOV 0,12 x 0,10 turns (45 x 34 degrees)
Connectivity
USB 2.0 type-A
Developer
Microsoft
Dimensions
45 mm × 45 mm × 60 mm (1.8 in × 1.8 in × 2.4 in)
Generation
Seventh
Manufacturer
Microsoft

Topics to explore

Browse the full topic structure. Each item opens a new analysis centered on that subject.

Overview

Compatibility with other platforms

Compatible games

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

Map overview Semantic statistics

Xbox Live Vision

Nodes90
Edges89
Triples19
Avg. degree1.98
Density0.022222
Components1

How this topic connects Entity context

See the strongest relationship patterns around the current topic before diving into the raw triples.

Xbox Live Vision

Top relations

Platform · 4
Xbox Live Vision → Mac OS X (10.4.9 or higher), Microsoft Windows (XP SP2 or higher), PlayStation 3 (firmware 1.54 or higher), Xbox 360
Camera · 3
Xbox Live Vision → 320x240 pixels @ 60 Hz, 640×480 pixels @ 30 Hz, FOV 0,12 x 0,10 turns (45 x 34 degrees)
related to External links · 2
Xbox Live Vision → Using Xbox Live Vision, Windows
Connectivity · 1
Xbox Live Vision → USB 2.0 type-A
Developer · 1
Xbox Live Vision → Microsoft
Dimensions · 1
Xbox Live Vision → 45 mm × 45 mm × 60 mm (1.8 in × 1.8 in × 2.4 in)
Generation · 1
Xbox Live Vision → Seventh
Manufacturer · 1
Xbox Live Vision → Microsoft
Product family · 1
Xbox Live Vision → Xbox
Related · 1
Xbox Live Vision → PlayStation Eye, EyeToy, Kinect, Xbox 360 accessories

Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

camera vision video live windows xbox also usb mac chat support os playstation 10 360 xp webcam kinect used 2006

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Xbox Live VisionCamera640×480 pixels @ 30 Hz1.00infobox
Xbox Live VisionCamera320x240 pixels @ 60 Hz1.00infobox
Xbox Live VisionCameraFOV 0,12 x 0,10 turns (45 x 34 degrees)1.00infobox
Xbox Live VisionConnectivityUSB 2.0 type-A1.00infobox
Xbox Live VisionDeveloperMicrosoft1.00infobox
Xbox Live VisionDimensions45 mm × 45 mm × 60 mm (1.8 in × 1.8 in × 2.4 in)1.00infobox
Xbox Live VisionGenerationSeventh1.00infobox
Xbox Live VisionManufacturerMicrosoft1.00infobox
Xbox Live VisionPlatformXbox 3601.00infobox
Xbox Live VisionPlatformMicrosoft Windows (XP SP2 or higher)1.00infobox
Xbox Live VisionPlatformMac OS X (10.4.9 or higher)1.00infobox
Xbox Live VisionPlatformPlayStation 3 (firmware 1.54 or higher)1.00infobox
Xbox Live VisionProduct familyXbox1.00infobox
Xbox Live VisionRelatedPlayStation Eye, EyeToy, Kinect, Xbox 360 accessories1.00infobox
Xbox Live VisionSuccessorKinect1.00infobox
Xbox Live VisionTypeGaming Webcam1.00infobox
Xbox Live Visionis awebcam accessory that was developed as an accessory for the Xbox 360 video game console0.90text

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

    Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.

    Min side: 3
    For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.