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Torg is a cinematic cross-genre tabletop role-playing game created by Greg Gorden and Bill Slavicsek, with art by Daniel Horne. It was first published by West End Games (WEG) in 1990. Game resolution uses a single twenty-sided die, drama cards and a logarithmic results table, which later formed the basis for WEG's 1992 sci-fi RPG Shatterzone and 1994…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Torg | Designers | Greg Gorden | 1.00 | infobox |
| Torg | Designers | Bill Slavicsek | 1.00 | infobox |
| Torg | Genres | Cross-genre | 1.00 | infobox |
| Torg | Publication | 1990 (original) | 1.00 | infobox |
| Torg | Publication | 1992 (updated rules 1.1) | 1.00 | infobox |
| Torg | Publication | 2005 ("Revised & Expanded" 1.5) | 1.00 | infobox |
| Torg | Publication | 2017 ("Torg: Eternity") | 1.00 | infobox |
| Torg | Publishers | West End Games | 1.00 | infobox |
| Torg | Publishers | Ulisses Spiele | 1.00 | infobox |
| Torg | Systems | TORG | 1.00 | infobox |
| Torg | is a | cinematic cross-genre tabletop role-playing game created by Greg Gorden and Bill Slavicsek | 0.90 | text |
| Indiana Jones or Land of the Lost | instance of | game and tried to emphasize game play in a manner similar to adventure films | 0.80 | text |
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