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Player character

A player character (PC), also known as a playable character, is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically…

Characters, Overview & Secret characters

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Explore the main themes, entities and connections around Player character. Start with the topic map, then use the sections below for research and deeper semantic analysis.

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Topics to explore

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Overview

Secret characters

Advanced semantic analysis

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Map overview Semantic statistics

Player character

Nodes78
Edges77
Triples58
Avg. degree1.97
Density0.025641
Components1

How this topic connects Entity context

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Player character

Top relations

related to Blank characters · 20
Player character → Battle, Chell, Chrono Trigger, Claude, Command, Conquer, Crono, Dune, Emperor, Grand Theft Auto III, In, Link, Myst, Pac-Man, Portal, Some, The Legend, These, This, Zelda
related to Character action games · 18
Player character → Character, Classic, Donkey Kong, Double Dragon, Examples, Frogger, Gunstar Heroes, Hedgehog, Kage, Kung-Fu Master, Pac-Man, Rolling Thunder, Shinobi, Side-scrolling, Sonic, Super Mario Bros, The, The Legend
related to Avatars · 4
Player character → Avatars, Historical, Sid Meier's Civilization, Such
related to Multiplayer online battle arena · 4
Player character → Characters, Choosing, Multiplayer, Playable
related to Fighting games · 2
Player character → Fighting, Having
related to Sports games · 2
Player character → In, This
see also · 2
Player character → Avatar, Non-player
related to Secret characters · 1
Player character → In

Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

character games characters player video game action also abilities fictional typically one role-playing may non-player shooters battle hero fighting playable

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
in Sid Meier's Civilization seriesinstance ofparticularly in strategy or empire building games0.80text
Dune 2000instance ofbut is more often done in strategy video games0.80text
Emperorinstance ofbut is more often done in strategy video games0.80text
Dungeonsinstance offeaturing numerous references to popular culture and mythology.Role-playing gamesIn both tabletop role playing games0.80text
Dungeonsinstance ofRole-playing gamesIn both tabletop role playing games0.80text
Player characterrelated to AvatarsHistorical0.60section
Player characterrelated to AvatarsSid Meier's Civilization0.60section
Player characterrelated to AvatarsSuch0.60section
Player characterrelated to AvatarsAvatars0.60section
Player characterrelated to Blank charactersIn0.60section
Player characterrelated to Blank charactersPac-Man0.60section
Player characterrelated to Blank charactersCrono0.60section

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

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    Min side: 3
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