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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. It is written in C++ and is licensed under the GNU GPL. TORCS is designed…
History, Reception and impact & Overview
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racing guionneau car espié development game simulator wymann open projects eric christophe bernhard linux ai graphics simulation research 3d engine
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| TORCS | Developers | Bernhard Wymann, et al. | 1.00 | infobox |
| TORCS | Engine | PLIB | 1.00 | infobox |
| TORCS | License | GNU GPL, Free Art license | 1.00 | infobox |
| TORCS | Original authors | Eric Espié and Christophe Guionneau | 1.00 | infobox |
| TORCS | Platform | Cross-platform | 1.00 | infobox |
| TORCS | Release | 1997 | 1.00 | infobox |
| TORCS | Repository | sourceforge.net/projects/torcs/ | 1.00 | infobox |
| TORCS | Stable release | v1.3.9 / April 10, 2026; 4 months ago (2026-04-10) | 1.00 | infobox |
| TORCS | Type | Racing game | 1.00 | infobox |
| TORCS | Website | torcs.sourceforge.net | 1.00 | infobox |
| TORCS | Written in | C++ | 1.00 | infobox |
| TORCS | has impact | In December | 0.60 | section |
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