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Tempest 2000 is a 1994 tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar. Part of Atari Corp.'s 2000 series, it is a remake of the 1981 arcade game Tempest.
The analysis highlights Legacy, Art and Companies as prominent areas in the source structure around Tempest 2000.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Tempest 2000 shows recurring relationship patterns in the source. For example, Tempest 2000 → Also, Android, Another, August, Battle-Girl, CD, Cyclone, In, It, Jaguar Sector II, Jaguar Source Code Collection, Jeff Minter, July, Melt-O-Vision, Minter, NoCrew Mobile, Nuon DVD, On, PC, Sony PlayStation Vita Another extracted example is Tempest 2000 → Alien, April, Atari's, Boyer, Crispin Boyer, Dan Hsu, Electronic Gaming Monthly, Game, GameFan, GamePro, GameSpot, Gerstmann, However, Hsu, In, Jaguar, Jeff Gerstmann, Month, Next Generation, PlayStation. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
tempest jaguar 2000 game version original atari also enemies minter playstation jeff saturn one released level music player gameplay web
TTTA extracted 143 structured relationships around Tempest 2000. Examples in this analysis include Tempest 2000 → Artist → Joby Wood and Tempest 2000 → Composers → Alastair Lindsay Ian Howe Kevin Saville. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Tempest 2000 | Artist | Joby Wood | 1.00 | infobox |
| Tempest 2000 | Composers | Alastair Lindsay Ian Howe Kevin Saville | 1.00 | infobox |
| Tempest 2000 | Designer | Jeff Minter | 1.00 | infobox |
| Tempest 2000 | Developer | Imagitec Design (DOS) High Voltage Software (PS1/SAT) Logicware (Mac) | 1.00 | infobox |
| Tempest 2000 | Genre | Tube shooter | 1.00 | infobox |
| Tempest 2000 | Modes | Single-player, multiplayer | 1.00 | infobox |
| Tempest 2000 | Platform | Macintosh, Microsoft Windows, MS-DOS, PlayStation, Sega Saturn | 1.00 | infobox |
| Tempest 2000 | Producer | John Skruch | 1.00 | infobox |
| Tempest 2000 | Programmer | Jeff Minter | 1.00 | infobox |
| Tempest 2000 | Publishers | Jaguar.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output… | 1.00 | infobox |
| Tempest 2000 | Publishers | NA/EU: Atari Corporation | 1.00 | infobox |
| Tempest 2000 | Publishers | JP: Mumin Corporation | 1.00 | infobox |
| Tempest 2000 | Publishers | NA/EU: Atari Interactive | 1.00 | infobox |
| Tempest 2000 | Publishers | NA/EU: Interplay Productions | 1.00 | infobox |
| Tempest 2000 | Publishers | NA: Logicware | 1.00 | infobox |
| Tempest 2000 | Release | JaguarNA: 13 April 1994EU: 27 June 1994JP: 15 December 1994 MS-DOSNA/EU: 31 October 1996 PlayStationNA: 29 November 1996EU: 1 February 1997 SaturnNA: 20 December 1996EU: 20 Marc… | 1.00 | infobox |
| Tempest 2000 | Release | NA: 13 April 1994 | 1.00 | infobox |
| Tempest 2000 | Release | EU: 27 June 1994 | 1.00 | infobox |
| Tempest 2000 | Release | JP: 15 December 1994 | 1.00 | infobox |
| Tempest 2000 | Release | NA/EU: 31 October 1996 | 1.00 | infobox |
| Tempest 2000 | Release | NA: 29 November 1996 | 1.00 | infobox |
| Tempest 2000 | Release | EU: 1 February 1997 | 1.00 | infobox |
| Tempest 2000 | Release | NA: 20 December 1996 | 1.00 | infobox |
| Tempest 2000 | Release | EU: 20 March 1997 | 1.00 | infobox |
| Tempest 2000 | Release | NA: 1998 | 1.00 | infobox |
| Tempest 2000 | Series | Tempest | 1.00 | infobox |
| Tempest 2000 | Writer | Joe Sousa | 1.00 | infobox |
| Tempest 2000 | is a | 1994 tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar | 0.90 | text |
The concept neighborhoods around Tempest 2000 bring nearby vocabulary together. In this analysis, examples include Released, X3 and Gameplay. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Tempest 2000, one of the stronger structural bridges in this analysis connects Tempest 2000 with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Tempest 2000 to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy, Art & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Tempest 2000 · EN edition · Analysis: TopicsToTalkAbout