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Take-Two Interactive

Take-Two Interactive Software, Inc. (sometimes shortened to Take 2 Interactive or T2) is an American video game holding company based in New York City co-founded by Ryan Brant and Mark E. Seremet in September 1993.

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Founded
September 30, 1993; 32 years ago (1993-09-30)
Industry
Video games
Headquarters
New York City, US
Area served
Worldwide
Founder
Ryan Brant Mark E. Seremet
Key people
Strauss Zelnick · (chairman and CEO) · Karl Slatoff (president) · Lainie Goldstein (CFO)

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Take-Two Interactive

Nodes210
Edges209
Triples127
Avg. degree1.99
Density0.009524
Components1

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Take-Two Interactive

Top relations

related to 1993–2000: Formation and initial growth · 70
Take-Two Interactive → Acclaim Entertainment, Alternative Reality Technologies, American Red Cross, Amiga, An, As Brant, August, BloodNet, Brant, Burgess Meredith, By July, By June, Catherine Winchester, CEO, Chang, Chestnut Ridge Chapter, Christopher Walken, Cyberpunk Thriller, Delaware General Corporation Law, Dennis Hopper
Products · 12
Take-Two Interactive → BioShock series, Borderlands series, Civilization series, Grand Theft Auto series, Mafia series, Max Payne series, Midnight Club series, NBA 2K series, PGA Tour 2K series, Red Dead series, WWE 2K series, XCOM series
Subsidiaries · 5
Take-Two Interactive → 2K, Ghost Story Games, NBA Take-Two Media (50%), Rockstar Games, Zynga
related to External links · 5
Take-Two Interactive → Business, GoogleSEC, Inc, Official, Take-Two Interactive Software
Key people · 4
Take-Two Interactive → (chairman and CEO), Karl Slatoff (president), Lainie Goldstein (CFO), Strauss Zelnick
Traded as · 3
Take-Two Interactive → Nasdaq-100 component, Nasdaq: TTWO, S&P 500 component
Area served · 1
Take-Two Interactive → Worldwide
Founded · 1
Take-Two Interactive → September 30, 1993; 32 years ago (1993-09-30)
Founder · 1
Take-Two Interactive → Ryan Brant Mark E. Seremet
Headquarters · 1
Take-Two Interactive → New York City, US

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Important terminology

take-two games company 2k game million us take-two's acquired rockstar video new brant also announced publishing interactive studios would acquisition

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Take-Two InteractiveArea servedWorldwide1.00infobox
Take-Two InteractiveFoundedSeptember 30, 1993; 32 years ago (1993-09-30)1.00infobox
Take-Two InteractiveFounderRyan Brant Mark E. Seremet1.00infobox
Take-Two InteractiveHeadquartersNew York City, US1.00infobox
Take-Two InteractiveIndustryVideo games1.00infobox
Take-Two InteractiveKey peopleStrauss Zelnick1.00infobox
Take-Two InteractiveKey people(chairman and CEO)1.00infobox
Take-Two InteractiveKey peopleKarl Slatoff (president)1.00infobox
Take-Two InteractiveKey peopleLainie Goldstein (CFO)1.00infobox
Take-Two InteractiveNet incomeUS$−298 million (2026)1.00infobox
Take-Two InteractiveNumber of employees12,909 (2026)1.00infobox
Take-Two InteractiveOperating incomeUS$−104 million (2026)1.00infobox
Take-Two InteractivePredecessorParagon Software1.00infobox
Take-Two InteractiveProductsBioShock series1.00infobox
Take-Two InteractiveProductsBorderlands series1.00infobox
Take-Two InteractiveProductsCivilization series1.00infobox
Take-Two InteractiveProductsGrand Theft Auto series1.00infobox
Take-Two InteractiveProductsMafia series1.00infobox
Take-Two InteractiveProductsMax Payne series1.00infobox
Take-Two InteractiveProductsMidnight Club series1.00infobox
Take-Two InteractiveProductsNBA 2K series1.00infobox
Take-Two InteractiveProductsPGA Tour 2K series1.00infobox
Take-Two InteractiveProductsRed Dead series1.00infobox
Take-Two InteractiveProductsWWE 2K series1.00infobox
Take-Two InteractiveProductsXCOM series1.00infobox
Take-Two InteractiveRevenueUS$6.66 billion (2026)1.00infobox
Take-Two InteractiveSubsidiaries2K1.00infobox
Take-Two InteractiveSubsidiariesGhost Story Games1.00infobox
Take-Two InteractiveSubsidiariesNBA Take-Two Media (50%)1.00infobox
Take-Two InteractiveSubsidiariesRockstar Games1.00infobox

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