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Stepping (debugging)

Program animation or stepping refers to the debugging method of executing code one instruction or line at a time. The programmer may examine the state of the program, machine, and related data before and after execution of a particular line of code. This allows the programmer to evaluate the effects of each statement or instruction in isolation, and…

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Techniques for program animation

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Stepping (debugging)

Nodes35
Edges34
Triples9
Avg. degree1.94
Density0.057143
Components1

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Important terminology

program instruction code animation execution programmer provided method breakpoint debugging stepping one time may clock similar application state machine particular

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
a video monitor is normally required that can display a reasonable section of the codeinstance ofa suitable I/O device0.80text
CICS in the early 1970sinstance ofthe widespread use of these full screen animators in the mainframe world had to await the arrival of transaction processing systems -0.80text
were initially limited to debugging application programs operating within that environmentinstance ofthe widespread use of these full screen animators in the mainframe world had to await the arrival of transaction processing systems -0.80text
program traceinstance ofcombine other test/debugging features within it0.80text
dumpinstance ofcombine other test/debugging features within it0.80text
conditional breakpointinstance ofcombine other test/debugging features within it0.80text
memory alterationinstance ofcombine other test/debugging features within it0.80text
program flow alterationinstance ofcombine other test/debugging features within it0.80text
code coverage analysisinstance ofcombine other test/debugging features within it0.80text

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