Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

Stationfall

Stationfall is an interactive fiction game written by American video game developer Steve Meretzky and released by Infocom in 1987. It was published for the Commodore 64, Amiga, Amstrad CPC, Apple II, Atari 8-bit computers, Atari ST, and MS-DOS. The game is a sequel to Planetfall, one of Infocom's most popular games. It is Infocom's twenty-fifth game.

Plot, Feelies & Reception

Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.

Research this topic

Explore the main themes, entities and connections around Stationfall. Start with the topic map, then use the sections below for research and deeper semantic analysis.

Explore this topic

Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Publisher
Infocom
Designer
Steve Meretzky
Developer
Infocom
Engine
Z-machine
Genres
Adventure, Interactive fiction
Mode
Single-player

Topics to explore

Browse the full topic structure. Each item opens a new analysis centered on that subject.

Overview

Plot

Feelies

Reception

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

Map overview Semantic statistics

Stationfall

Nodes29
Edges28
Triples35
Avg. degree1.93
Density0.068966
Components1

How this topic connects Entity context

See the strongest relationship patterns around the current topic before diving into the raw triples.

Stationfall

Top relations

related to Feelies · 13
Stationfall → Activation, Astrogator, Blueprints, Gamma-Delta-Gamma Class, HB-56-V Class Three Spacecraft, Infocom, JZ-59-G Robot Use Authorization, Lieutenant First Class, QX-17-T Assignment Completion, Stellar Patrol, The, These, Three
related to Reception · 8
Stationfall → Amstrad Action, Charles Ardai, Computer Gaming World, Hitchhikers, In, Meretzky's, The, To
related to External links · 5
Stationfall → Infocom Gallery, Infocom-if, Interactive Fiction Database, MobyGamesStationfall, StationfallStationfall
Designer · 1
Stationfall → Steve Meretzky
Developer · 1
Stationfall → Infocom
Engine · 1
Stationfall → Z-machine
Genres · 1
Stationfall → Adventure, Interactive fiction
Mode · 1
Stationfall → Single-player
Platforms · 1
Stationfall → Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, Mac
Publisher · 1
Stationfall → Infocom

Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game floyd infocom player feelies robot space station interactive fiction amstrad planetfall amiga ms-dos plato infocom's pyramid developer steve meretzky

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
StationfallDesignerSteve Meretzky1.00infobox
StationfallDeveloperInfocom1.00infobox
StationfallEngineZ-machine1.00infobox
StationfallGenresAdventure, Interactive fiction1.00infobox
StationfallModeSingle-player1.00infobox
StationfallPlatformsAmiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, Mac1.00infobox
StationfallPublisherInfocom1.00infobox
StationfallReleaseApril 30, 19871.00infobox
Stationfallis ainteractive fiction game written by American video game developer Steve Meretzky and released by Infocom in 19870.90text
Stationfallrelated to External linksMobyGamesStationfall0.60section
Stationfallrelated to External linksInfocom-if0.60section
Stationfallrelated to External linksInfocom Gallery0.60section

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

    Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.

    Min side: 3
    For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.