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Space Ace: Legacy, Ports & Development

Space Ace is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the Dragon's Lair game, followed by a limited release in December 1983 and a wide release on April 29, 1984.[better source needed] Like its predecessor, it…

Language: English [EN]
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Space Ace topic overview

The analysis highlights Legacy, Ports and Development as prominent areas in the source structure around Space Ace.

Related topics
52
Source areas
7
Connected nodes
59
Extracted relationships
78
Related term clusters
14
Bridge connections
59

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Ports · 24 topics
Development · 7 topics
Overview · 7 topics
Reception · 5 topics
Legacy · 3 topics
Plot · 3 topics
Voice Cast · 3 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
Interactive movie
Designer
Don Bluth
Developer
Advanced Microcomputer Systems
Mode
Up to 2 players alternating turns
Platform
Amiga, Apple IIGS, 3DO, CD-i, Jaguar CD, Macintosh, MS-DOS, Atari ST, Sega CD, DVD Player, Blu-ray, Wii, DSiWare, iOS, PlayStation 3, Android, Nintendo Switch
Producers
Rick Dyer Don Bluth

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Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Plot

Voice Cast

Development

Ports

Reception

Legacy

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How Space Ace connects Entity context

The extracted context around Space Ace shows recurring relationship patterns in the source. For example, Space Ace → Ace, Along, Amiga, Apple IIGS, Atari ST, Borf's Revenge, CD-ROM, Dragon's Lair II, Leland Corporation, Macintosh, MS-DOS, ReadySoft, Space Ace II, Time Warp Another extracted example is Space Ace → Ace's, Bluth, Borf, Commander Borf, Disney, Don Bluth, Dragon's Lair, Michael Rye, Paul Shenar, Star Pac. Use these groups to spot repeated connection types before inspecting the individual relationships.

Space Ace

Top relations

related to Ports · 14
Space Ace → Ace, Along, Amiga, Apple IIGS, Atari ST, Borf's Revenge, CD-ROM, Dragon's Lair II, Leland Corporation, Macintosh, MS-DOS, ReadySoft, Space Ace II, Time Warp
related to Development · 10
Space Ace → Ace's, Bluth, Borf, Commander Borf, Disney, Don Bluth, Dragon's Lair, Michael Rye, Paul Shenar, Star Pac
related to Other media · 10
Space Ace → Ace, Arthur Burghardt, Commander Borf, Dexter, Jim Piper, Kimberly, Nancy Cartwright, Saturday Supercade, Sparky Marcus, Twelve Space Ace
related to Plot · 10
Space Ace → Ace, Borf, Commander Borf, Dexter, Earth, Earthlings, ENERGIZE, Infanto Ray, Infanto-Ray, Kimberly
related to Gameplay · 8
Space Ace → Ace, Borf's, Cadet, Captain, Dexter, Dexter/Ace, ENERGIZE, Like Dragon's Lair
related to Sequel · 8
Space Ace → Amiga, An Apple IIGS, Atari ST, Borf's Revenge, IIGS, Macintosh, MS-DOS, Space Ace II
related to Format · 5
Space Ace → Dragon's Lair, EPROMs, Pioneer LD-V1000, PR-7820, Sony LDP
Release · 3
Space Ace → EU: April 1984, JP: July 1984, NA: December 1983
is a · 2
Space Ace → LaserDisc video game produced by Bluth Group, mixed blessing at best
Designer · 1
Space Ace → Don Bluth

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

ace space game dragon's lair version released laserdisc player dexter original scenes also arcade borf bluth animation could level december

Space Ace relationships Subject–Predicate–Object triples

TTTA extracted 78 structured relationships around Space Ace. Examples in this analysis include Space Ace → Designer → Don Bluth and Space Ace → Developer → Advanced Microcomputer Systems. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Space AceDesignerDon Bluth1.00infobox
Space AceDeveloperAdvanced Microcomputer Systems1.00infobox
Space AceGenreInteractive movie1.00infobox
Space AceModeUp to 2 players alternating turns1.00infobox
Space AcePlatformAmiga, Apple IIGS, 3DO, CD-i, Jaguar CD, Macintosh, MS-DOS, Atari ST, Sega CD, DVD Player, Blu-ray, Wii, DSiWare, iOS, PlayStation 3, Android, Nintendo Switch1.00infobox
Space AceProducersRick Dyer Don Bluth1.00infobox
Space AcePublishersCinematronics Digital Leisure (current)1.00infobox
Space AceReleaseNA: December 19831.00infobox
Space AceReleaseEU: April 19841.00infobox
Space AceReleaseJP: July 19841.00infobox
Space Aceis aLaserDisc video game produced by Bluth Group0.90text
Space Aceis amixed blessing at best0.90text

Related concept clusters Related term clusters

The concept neighborhoods around Space Ace bring nearby vocabulary together. In this analysis, examples include Space, Dragon's and Lair. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Space Ace
    • Space
    • Dragon's
    • Lair
    • Game
    • Version
    • Ii
    • Arcade
    • Released
    • Also
    • Produced
    • Games
    • Skill
  • space ace
    • Space
    • Dragon's
    • Lair
    • Game
    • Dexter
    • Version
    • Ii
    • Player
    • Arcade
    • Released
    • Also
    • Could
  • laserdisc video game
    • Original
    • Produced
    • Laserdisc
    • Video
    • Space
    • Dragon's
    • Lair
    • Level
    • Version
    • Game
    • Animated
    • Systems
  • rdi video systems
    • Produced
    • Laserdisc
    • Arcade
    • Original
    • Animated
    • Digital
    • Don
    • Gameplay
    • Cd
    • Cd-i
    • December
    • Sega
  • dragon's lair
    • Lair
    • Space
    • Ii
    • Time
    • Game
    • Animation
    • Arcade
    • Also
    • Version
    • Dexter
    • Digital
    • Don
  • dragon's lair ii: time warp
    • Lair
    • Time
    • Space
    • Ii
    • Game
    • Animation
    • Version
    • Arcade
    • Also
    • Original
    • Dexter
    • Digital
  • don bluth
    • Don
    • Borf
    • Produced
    • Systems
    • Animation
    • Dexter
    • Gameplay
    • Cd
    • Cd-i
    • Gave
    • Sega
    • Digital
  • animation
    • Don
    • Bluth
    • Borf
    • Dragon's
    • Lair
    • Animated
    • Played
    • Produced
    • Game
    • Back
    • Cd
    • December

Connections between topic areas Semantic bridges

For Space Ace, one of the stronger structural bridges in this analysis connects Space Ace with Ports. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Space Ace — Ports · splits 35 ⟂ 25
Space Ace — Overview · splits 52 ⟂ 8
Space Ace — Development · splits 52 ⟂ 8
Space Ace — Reception · splits 54 ⟂ 6
Space Ace — Plot · splits 56 ⟂ 4
Space Ace — Voice Cast · splits 56 ⟂ 4
Space Ace — Legacy · splits 56 ⟂ 4

Map overview Semantic statistics

Space Ace

Nodes60
Edges59
Triples78
Avg. degree1.97
Density0.033333
Components1

Source & methodology

TTTA analyzes the structure around Space Ace to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy, Ports & Development, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Space Ace · EN edition · Analysis: TopicsToTalkAbout

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