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In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.
Rationalizability and iterated dominance, Forward induction & Backward induction
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equilibrium game nash solution induction player games backward incumbent subgame entrant strategies strategy information theory equilibria concept set players rational
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Solution concept | is a | formal rule for predicting how a game will be played | 0.90 | text |
| Solution concept | is a | element of the direct product Π G | 0.90 | text |
| Solution concept | related to Formal definition | Let | 0.60 | section |
| Solution concept | related to Formal definition | Gamma | 0.60 | section |
| Solution concept | related to Formal definition | Pi | 0.60 | section |
| Solution concept | related to Forward induction | Forward | 0.60 | section |
| Solution concept | related to Forward induction | Where | 0.60 | section |
| Solution concept | related to Forward induction | Hence | 0.60 | section |
| Solution concept | related to Forward induction | Kohlberg | 0.60 | section |
| Solution concept | related to Forward induction | Mertens | 0.60 | section |
| Solution concept | related to Forward induction | Stable | 0.60 | section |
| Solution concept | related to Forward induction | To | 0.60 | section |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.