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Silpheed (Japanese: シルフィード, Hepburn: Shirufīdo) is a video game developed by Game Arts and designed by Takeshi Miyaji. It made its debut on the Japanese PC-8801 in 1986, and was ported to the FM-7 and MS-DOS soon after. It was later remade for the Sega CD and has a sequel called Silpheed: The Lost Planet for the PlayStation 2.
The analysis highlights Legacy and Art as prominent areas in the source structure around Silpheed.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Silpheed shows recurring relationship patterns in the source. For example, Silpheed → Another, Apple IIGS, April, December, DOS, Ensoniq, FM-7, Game Blaster, In, Later, March, NEC PC-8801, PC-8801, Roland MT-32, Sierra On-Line, Silpheeed, The, The DOS, United States Another extracted example is Silpheed → Dracula, Earth, In, Micronet's A/X-101, Namco's Galaxian, PC, SA-77 Silpheed, Sega CD, Solar System, Sony Imagesoft's Bram Stoker's, StarBlade, The, The Earth's, The Sega CD, Xacalite. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game version cd sega video computer arts shooter 1993 released player original 1986 later used pc-8801 japanese 1989 ms-dos xacalite
TTTA extracted 88 structured relationships around Silpheed. Examples in this analysis include Silpheed → Artists → Satoshi Uesaka Nobuyuki Ogawa Akira Eye and Silpheed → Composers → Fumihito Kasatani Nobuyuki Aoshima Masakuni Mitsuhashi Hibiki Godai. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Silpheed | Artists | Satoshi Uesaka Nobuyuki Ogawa Akira Eye | 1.00 | infobox |
| Silpheed | Composers | Fumihito Kasatani Nobuyuki Aoshima Masakuni Mitsuhashi Hibiki Godai | 1.00 | infobox |
| Silpheed | Designers | Takeshi Miyaji Masakuni Mitsuhashi Osamu Harada | 1.00 | infobox |
| Silpheed | Developers | Game Arts (PC-88, FM, Sega CD) Sierra On-Line (IIGS, CoCo, MS-DOS) | 1.00 | infobox |
| Silpheed | Director | Takeshi Miyaji | 1.00 | infobox |
| Silpheed | Genre | Third-person shooter | 1.00 | infobox |
| Silpheed | Mode | Single-player | 1.00 | infobox |
| Silpheed | Platforms | PC-8801mkII SR, FM-77AV, Apple IIGS, TRS-80 Color Computer, MS-DOS, Sega CD | 1.00 | infobox |
| Silpheed | Producers | Yoichi Miyaji Toshiyuki Uchida | 1.00 | infobox |
| Silpheed | Programmers | Satoshi Uesaka Nia Necoyama Akira Eye Tomoyuki Shimada | 1.00 | infobox |
| Silpheed | Publishers | Game Arts (PC-88, FM) Sierra On-Line (IIGS, CoCo, MS-DOS) Sega (Sega CD) | 1.00 | infobox |
| Silpheed | Release | PC-88.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output… | 1.00 | infobox |
| Silpheed | Release | JP: December 5, 1986 | 1.00 | infobox |
| Silpheed | Release | JP: March 3, 1988 | 1.00 | infobox |
| Silpheed | Release | NA: 1988 | 1.00 | infobox |
| Silpheed | Release | NA: 1989 | 1.00 | infobox |
| Silpheed | Release | JP: July 7, 1993 | 1.00 | infobox |
| Silpheed | Release | EU: September 1993 | 1.00 | infobox |
| Silpheed | Release | NA: October 1993 | 1.00 | infobox |
| Silpheed | is a | name of the spacecraft that the player controls | 0.90 | text |
The concept neighborhoods around Silpheed bring nearby vocabulary together. In this analysis, examples include Game, Cd and Called. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Silpheed, one of the stronger structural bridges in this analysis connects Silpheed with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Silpheed to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Silpheed · EN edition · Analysis: TopicsToTalkAbout