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S3 Texture Compression (S3TC) (sometimes also called DXTn, DXTC, or BCn) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd. for use in their Savage 3D computer graphics accelerator. The method of compression is strikingly similar to the previously published Color Cell Compression, which…
Codecs, Overview & Data preconditioning
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compression s3tc texture alpha color data use pixels also graphics 16 input s3 output displaystyle block algorithm bits dxt1 two
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| S3 Texture Compression | Developer | S3 Graphics | 1.00 | infobox |
| S3 Texture Compression | Operating system | Microsoft Windows | 1.00 | infobox |
| S3 Texture Compression | Release | 1998; 28 years ago (1998) | 1.00 | infobox |
| S3 Texture Compression | Type | texture compression | 1.00 | infobox |
| S3 Texture Compression | related to Patent | Some | 0.60 | section |
| S3 Texture Compression | related to Patent | US | 0.60 | section |
| S3 Texture Compression | related to Patent | USPTO | 0.60 | section |
| S3 Texture Compression | related to Patent | October | 0.60 | section |
| S3 Texture Compression | related to Patent | At | 0.60 | section |
| S3 Texture Compression | related to Patent | US6 | 0.60 | section |
| S3 Texture Compression | related to Patent | This | 0.60 | section |
| S3 Texture Compression | related to Patent | March | 0.60 | section |
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