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ReCore: Future, Reception & Release

ReCore is a 2016 action-adventure and platform game developed by Armature Studio and Comcept and published by Microsoft Studios. The story tracks Joule Adams, one of the first volunteers for the utopian colony of Far Eden, who wakes after centuries in cryo-sleep to find that nothing has gone according to plan. With her three robotic machines known as…

Language: English [EN]
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ReCore topic overview

The analysis highlights Future, Reception and Release as prominent areas in the source structure around ReCore.

Related topics
111
Source areas
7
Connected nodes
118
Extracted relationships
177
Concept neighborhoods
31
Bridge connections
118

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 31 topics
Future · 26 topics
Reception · 15 topics
Release · 14 topics
Development · 11 topics
Gameplay · 9 topics
Plot · 5 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Publisher
Microsoft Studios
Artists
Todd Keller · Shinsuke Komaki
Composer
Chad Seiter
Designers
Eric Weiss · Berenger Fish · Masahiro Yasuma
Developers
Armature Studio · Comcept[a]
Director
Mark Pacini

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Plot

Development

Release

Reception

Future

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How ReCore connects Entity context

The extracted context around ReCore shows recurring relationship patterns in the source. For example, ReCore → Also, Arena Dungeons, Arthur Gies, Best, Brett Makedonski, Chart-Track, Destructoid, Further, Game Revolution, GameSpot, GamesRadar, Golden Joystick Awards, He, Honea, Hussain, In, It, Japanese, Keri Honea, Makedonski Another extracted example is ReCore → After Joule, Alex Fernandez, An, As, During, Dust Devil Plague, Earth, Erika Soto, Eventually, Far Eden, Harry Shum, In, Jonathan Lipow, Joule, Joule Adams, Kai, Kai Brehn, Mack, Mandate, On. Use these groups to spot repeated connection types before inspecting the individual relationships.

ReCore

Top relations

related to Reception · 41
ReCore → Also, Arena Dungeons, Arthur Gies, Best, Brett Makedonski, Chart-Track, Destructoid, Further, Game Revolution, GameSpot, GamesRadar, Golden Joystick Awards, He, Honea, Hussain, In, It, Japanese, Keri Honea, Makedonski
related to Plot · 29
ReCore → After Joule, Alex Fernandez, An, As, During, Dust Devil Plague, Earth, Erika Soto, Eventually, Far Eden, Harry Shum, In, Jonathan Lipow, Joule, Joule Adams, Kai, Kai Brehn, Mack, Mandate, On
related to Development · 27
ReCore → Armature Studio, Asobo Studio, Capcom, Chad Seiter, Comcept, Corruption, Development, Dividing, Echoes, Keiji Inafune, Mark Pacini, Maverick Hunter, Mecanim, Mega Man, Metroid, Metroid Prime, Partnering, Retro Studios, Staten's, The
related to Possible sequel · 24
ReCore → Alongside Quantum Break, August, Combat Evolved, Definitive Edition, Destiny, During Gamescom, E3, Far Eden, Halo, He, Inafune, Microsoft, Microsoft Studios, Microsoft Studios Publishing, Pacini, Prior, ReCore's, Shannon Loftis, Shortly, Some
related to Release · 19
ReCore → After, An, At, August, Australia, Dark Horse Comics, Definitive Edition, E3, Europe, Japan, Microsoft, Microsoft's, North America, On January, September, The Art, Windows, Xbox One, Xbox's Play Anywhere
related to Gameplay · 12
ReCore → Corebots, DigiMode, Dungeons, Far Eden, Furthermore, It, Joule, Joule Adams, Joule's, Players, Ranged, The
Release · 5
ReCore → AU: September 13, 2016, EU: September 16, 2016, JP: September 15, 2016, NA: September 13, 2016, WW: August 29, 2017
Designers · 3
ReCore → Berenger Fish, Eric Weiss, Masahiro Yasuma
Artists · 2
ReCore → Shinsuke Komaki, Todd Keller
Developers · 2
ReCore → Armature Studio, Comcept[a]

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game joule studio microsoft eden one armature story first far xbox studios corebots world development comcept also combat 2016 metroid

ReCore relationships Subject–Predicate–Object triples

TTTA extracted 177 structured relationships around ReCore. Examples in this analysis include ReCore → Artists → Todd Keller and ReCore → Artists → Shinsuke Komaki. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
ReCoreArtistsTodd Keller1.00infobox
ReCoreArtistsShinsuke Komaki1.00infobox
ReCoreComposerChad Seiter1.00infobox
ReCoreDesignersEric Weiss1.00infobox
ReCoreDesignersBerenger Fish1.00infobox
ReCoreDesignersMasahiro Yasuma1.00infobox
ReCoreDevelopersArmature Studio1.00infobox
ReCoreDevelopersComcept[a]1.00infobox
ReCoreDirectorMark Pacini1.00infobox
ReCoreEngineUnity1.00infobox
ReCoreGenresAction-adventure, platform1.00infobox
ReCoreModeSingle-player1.00infobox
ReCorePlatformsWindows1.00infobox
ReCorePlatformsXbox One1.00infobox
ReCoreProducersKeiji Inafune1.00infobox
ReCoreProducersFannie Gunton1.00infobox
ReCoreProgrammerJack Mathews1.00infobox
ReCorePublisherMicrosoft Studios1.00infobox
ReCoreReleaseNA: September 13, 20161.00infobox
ReCoreReleaseAU: September 13, 20161.00infobox
ReCoreReleaseJP: September 15, 20161.00infobox
ReCoreReleaseEU: September 16, 20161.00infobox
ReCoreReleaseWW: August 29, 20171.00infobox
ReCoreWriterJoseph Staten1.00infobox
ReCoreis a2016 action-adventure and platform game developed by Armature Studio and Comcept and published by Microsoft Studios0.90text

Related concept clusters Concept neighborhoods

The concept neighborhoods around ReCore bring nearby vocabulary together. In this analysis, examples include Microsoft, Studio and New. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • platform game
    • Windows
    • Comcept
    • Microsoft
    • One
    • Xbox
    • Studios
    • Armature
    • Recore
    • First
    • Game
    • Platform
    • Inafune
  • armature studio
    • Studio
    • Studios
    • Comcept
    • Development
    • Developed
    • Recore
    • Microsoft
    • Platform
    • Game
    • Inafune
    • Story
    • World
  • microsoft studios
    • Studios
    • Platform
    • Recore
    • Release
    • Released
    • Studio
    • New
    • Would
    • Xbox
    • Windows
    • Also
    • One
  • xbox one
    • One
    • Xbox
    • Windows
    • Released
    • Game
    • Loading
    • Platform
    • Microsoft
    • Release
    • Corebots
    • First
    • Recore
  • microsoft
    • Studios
    • Platform
    • Recore
    • Release
    • Released
    • Studio
    • New
    • Would
    • Xbox
    • Windows
    • Also
    • One
  • game revolution
    • One
    • Xbox
    • Recore
    • Armature
    • First
    • Microsoft
    • Platform
    • Windows
    • Inafune
    • Released
    • Would
    • Studios
  • ReCore
    • Microsoft
    • Studio
    • New
    • Would
    • Xbox
    • First
    • Windows
    • Inafune
    • Comcept
    • Gameplay
    • Released
    • Studios
  • recore
    • Microsoft
    • Studio
    • New
    • Would
    • Xbox
    • First
    • Windows
    • Inafune
    • Comcept
    • Gameplay
    • Released
    • Studios

Connections between topic areas Semantic bridges

For ReCore, one of the stronger structural bridges in this analysis connects ReCore with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
ReCoreOverview · splits 87 ⟂ 32
ReCoreFuture · splits 92 ⟂ 27
ReCoreReception · splits 103 ⟂ 16
ReCoreRelease · splits 104 ⟂ 15
ReCoreDevelopment · splits 107 ⟂ 12
ReCoreGameplay · splits 109 ⟂ 10
ReCorePlot · splits 113 ⟂ 6

Map overview Semantic statistics

ReCore

Nodes119
Edges118
Triples177
Avg. degree1.98
Density0.016807
Components1

Source & methodology

TTTA analyzes the structure around ReCore to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Future, Reception & Release, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — ReCore · EN edition · Analysis: TopicsToTalkAbout

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