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ReCore is a 2016 action-adventure and platform game developed by Armature Studio and Comcept and published by Microsoft Studios. The story tracks Joule Adams, one of the first volunteers for the utopian colony of Far Eden, who wakes after centuries in cryo-sleep to find that nothing has gone according to plan. With her three robotic machines known as…
The analysis highlights Future, Reception and Release as prominent areas in the source structure around ReCore.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around ReCore shows recurring relationship patterns in the source. For example, ReCore → Also, Arena Dungeons, Arthur Gies, Best, Brett Makedonski, Chart-Track, Destructoid, Further, Game Revolution, GameSpot, GamesRadar, Golden Joystick Awards, He, Honea, Hussain, In, It, Japanese, Keri Honea, Makedonski Another extracted example is ReCore → After Joule, Alex Fernandez, An, As, During, Dust Devil Plague, Earth, Erika Soto, Eventually, Far Eden, Harry Shum, In, Jonathan Lipow, Joule, Joule Adams, Kai, Kai Brehn, Mack, Mandate, On. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game joule studio microsoft eden one armature story first far xbox studios corebots world development comcept also combat 2016 metroid
TTTA extracted 177 structured relationships around ReCore. Examples in this analysis include ReCore → Artists → Todd Keller and ReCore → Artists → Shinsuke Komaki. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| ReCore | Artists | Todd Keller | 1.00 | infobox |
| ReCore | Artists | Shinsuke Komaki | 1.00 | infobox |
| ReCore | Composer | Chad Seiter | 1.00 | infobox |
| ReCore | Designers | Eric Weiss | 1.00 | infobox |
| ReCore | Designers | Berenger Fish | 1.00 | infobox |
| ReCore | Designers | Masahiro Yasuma | 1.00 | infobox |
| ReCore | Developers | Armature Studio | 1.00 | infobox |
| ReCore | Developers | Comcept[a] | 1.00 | infobox |
| ReCore | Director | Mark Pacini | 1.00 | infobox |
| ReCore | Engine | Unity | 1.00 | infobox |
| ReCore | Genres | Action-adventure, platform | 1.00 | infobox |
| ReCore | Mode | Single-player | 1.00 | infobox |
| ReCore | Platforms | Windows | 1.00 | infobox |
| ReCore | Platforms | Xbox One | 1.00 | infobox |
| ReCore | Producers | Keiji Inafune | 1.00 | infobox |
| ReCore | Producers | Fannie Gunton | 1.00 | infobox |
| ReCore | Programmer | Jack Mathews | 1.00 | infobox |
| ReCore | Publisher | Microsoft Studios | 1.00 | infobox |
| ReCore | Release | NA: September 13, 2016 | 1.00 | infobox |
| ReCore | Release | AU: September 13, 2016 | 1.00 | infobox |
| ReCore | Release | JP: September 15, 2016 | 1.00 | infobox |
| ReCore | Release | EU: September 16, 2016 | 1.00 | infobox |
| ReCore | Release | WW: August 29, 2017 | 1.00 | infobox |
| ReCore | Writer | Joseph Staten | 1.00 | infobox |
| ReCore | is a | 2016 action-adventure and platform game developed by Armature Studio and Comcept and published by Microsoft Studios | 0.90 | text |
The concept neighborhoods around ReCore bring nearby vocabulary together. In this analysis, examples include Microsoft, Studio and New. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For ReCore, one of the stronger structural bridges in this analysis connects ReCore with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around ReCore to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Future, Reception & Release, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — ReCore · EN edition · Analysis: TopicsToTalkAbout