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Prototype pattern

The prototype pattern is a creational design pattern in software development. It is used when the types of objects to create is determined by a prototypical instance, which is cloned to produce new objects. This pattern is used to avoid subclasses of an object creator in the client application, like the factory method pattern does, and to avoid the…

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Prototype pattern

Nodes34
Edges33
Triples1
Avg. degree1.94
Density0.058824
Components1

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Prototype pattern

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is a · 1
Prototype pattern → creational design pattern in software development

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prototype pattern class new factory method abstract objects object design using clone client cell uml create creating identical diagram example

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SubjectPredicateObjectConfidenceSrc
Prototype patternis acreational design pattern in software development0.90text

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