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Procedural animation

A procedural animation is a type of computer animation used to automatically generate animation in real-time to allow for a more diverse series of actions that would otherwise be tedious using predefined animations.

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Overview

Advanced semantic analysis

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Map overview Semantic statistics

Procedural animation

Nodes20
Edges19
Triples4
Avg. degree1.9
Density0.1
Components1

How this topic connects Entity context

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Procedural animation

Top relations

is a · 1
Procedural animation → type of computer animation used to automatically generate animation in real-time to allow for a more diverse series of actions that would otherwise be tedious using predefined a…

Important terminology Word statistics

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Important terminology

animation used character procedural ragdoll game actions physics automatically real-time series would rigid games complex usually death bodies animated needed

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Procedural animationis atype of computer animation used to automatically generate animation in real-time to allow for a more diverse series of actions that would otherwise be tedious using predefined a…0.90text
turning a character's head whenever a player looks aroundinstance ofit is often used for simple or complex actions0.80text
Grand Theft Auto IVinstance ofwhich has since been used in games0.80text
Backbreakerinstance ofwhich has since been used in games0.80text

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    Min side: 3
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