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Prey 2 was a cancelled first-person shooter game developed by Human Head Studios and to be published by Bethesda Softworks. It was planned as a sequel to Prey (2006).
Development under Bethesda, Development under 3D Realms/Radar Group & Plot
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prey bethesda game human head development studios work arkane announced release 2011 3d cancelled one would 2006 radar group realms
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Prey 2 | Artists | James Sumwalt Randy Redetzke | 1.00 | infobox |
| Prey 2 | Composers | Jason Graves Mark Morgan | 1.00 | infobox |
| Prey 2 | Designers | Ben Gokey | 1.00 | infobox |
| Prey 2 | Designers | Ted Halsted | 1.00 | infobox |
| Prey 2 | Designers | Nathan Cheever | 1.00 | infobox |
| Prey 2 | Developer | Human Head Studios | 1.00 | infobox |
| Prey 2 | Director | Chris Rhinehart | 1.00 | infobox |
| Prey 2 | Engine | id Tech 4 | 1.00 | infobox |
| Prey 2 | Genre | First-person shooter | 1.00 | infobox |
| Prey 2 | Mode | Single-player | 1.00 | infobox |
| Prey 2 | Platforms | Microsoft Windows, PlayStation 3, Xbox 360 | 1.00 | infobox |
| Prey 2 | Programmer | Paul MacArthur | 1.00 | infobox |
| Prey 2 | Publisher | Bethesda Softworks | 1.00 | infobox |
| Prey 2 | Release | Cancelled | 1.00 | infobox |
| Prey 2 | Writer | Jason L. Blair | 1.00 | infobox |
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