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In computer graphics, pixelation (also spelled pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in the UK).
Overview & Deliberate pixelation
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graphics image pixels also visible computer resolutions appearance bitmap textures pixel small number colors resulting objects low-resolution would screen printed
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Pixelation | is a | problem unique to bitmaps | 0.90 | text |
| video games ran at very low resolutions with a small number of colors | instance of | Early graphical applications | 0.80 | text |
| resulting in easily visible pixels | instance of | Early graphical applications | 0.80 | text |
| vector graphics or purely geometric polygon models can scale to any level of detail | instance of | Alternatives | 0.80 | text |
| fractals that can be generated on-the-fly at arbitrary levels of detail | instance of | textures | 0.80 | text |
| Pixelation | related to Deliberate pixelation | In | 0.60 | section |
| Pixelation | related to Deliberate pixelation | This | 0.60 | section |
| Pixelation | related to Deliberate pixelation | Making | 0.60 | section |
| Pixelation | related to External links | Zooming Without Pixelation | 0.60 | section |
| Pixelation | related to External links | Mark CoffmanPixelization | 0.60 | section |
| Pixelation | related to External links | Font | 0.60 | section |
| Pixelation | related to External links | Stephen Wolfram | 0.60 | section |
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