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Pente is an abstract strategy board game for two or more players, created in 1977 by Gary Gabrel. A member of the m,n,k game family, Pente stands out for its custodial capture mechanic, which allows players to "sandwich" pairs of stones and capture them by flanking them on either side. This changes the overall tactical assessments players face when…
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player stones two open game games stone stretch one pair tria capture play opponent board first shape either three players
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Pente | Chance | None | 1.00 | infobox |
| Pente | Players | 2–4 | 1.00 | infobox |
| Pente | Playing time | 5–30 minutes | 1.00 | infobox |
| Pente | Publishers | Winning Moves Games USA (2004 – present) Parker Brothers (1983 – 1993) Pente Games (1979 – 1983) | 1.00 | infobox |
| Pente | Setup time | None | 1.00 | infobox |
| Pente | Skills | Strategy | 1.00 | infobox |
| Pente | is a | abstract strategy board game for two or more players | 0.90 | text |
| Pente | is a | registered trademark of Hasbro for strategy-game equipment | 0.90 | text |
| Pente | is a | variant of Pente invented by Jay E | 0.90 | text |
| Gomoku | instance of | k games | 0.80 | text |
| the wedge formation.Stretch twoA stretch two is a pattern with stones placed near each other with an empty space in between | instance of | be used to great advantage by intermediate and advanced players due to their ability to threaten to form open trias and their use in advanced tactics | 0.80 | text |
| Pente | related to Advanced shapes | Advanced Pente | 0.60 | section |
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