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Pathfinding

Pathfinding or pathing is the search, by a computer application, for the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph.

Applications, Algorithms & In video games

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Overview

Algorithms

In video games

Algorithms used in pathfinding

Multi-agent pathfinding

Advanced semantic analysis

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Map overview Semantic statistics

Pathfinding

Nodes45
Edges44
Triples62
Avg. degree1.96
Density0.044444
Components1

How this topic connects Entity context

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Pathfinding

Top relations

related to Hierarchical path finding · 15
Pathfinding → Abstraction-Based STRIPS, ABSTRIPS, At, Botea, CPU, Hierarchical, Hierarchical Path-Finding, Holte, HPA, In, Later, One, Sacerdoti's, The, This
related to Dijkstra's algorithm · 14
Pathfinding → AB, AC, At, BC, Dijkstra's, Dijkstra's Algorithm, However, In, It, Nodes, Since, The, Therefore, This
related to External links · 10
Pathfinding → AlgorithmVisualizerhttps, Daedalus Lib, Daedalus Lib Open Source, Dijkstra's Algorithm, Includes, Open Source Java, Open Source Python, Pathfinding Algorithim Visualisation On, Real Map, YouTube
related to Algorithms · 6
Pathfinding → Although, An, At, Basic, These, Two
related to Multi-agent pathfinding · 6
Pathfinding → Collaborative Diffusion, However, It, Many, Multi-agent, Some
related to In video games · 5
Pathfinding → After, Chris Crawford, NPCs, Tanktics, U-shaped

Important terminology Word statistics

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Important terminology

algorithm path graph nodes algorithms dijkstra's time paths heuristic node search problem shortest hierarchical distance planning finding find optimal open

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
a breadth-first search would find a route if given enough timeinstance ofAlthough graph searching methods0.80text
other methodsinstance ofAlthough graph searching methods0.80text
whichinstance ofAlthough graph searching methods0.80text
breadth-firstinstance ofBasic algorithms0.80text
depth-first search address the first problem by exhausting all possibilitiesinstance ofBasic algorithms0.80text
integer linear programminginstance ofor based on reduction to other well studied problems0.80text
Pathfindingrelated to AlgorithmsAt0.60section
Pathfindingrelated to AlgorithmsAlthough0.60section
Pathfindingrelated to AlgorithmsAn0.60section
Pathfindingrelated to AlgorithmsTwo0.60section
Pathfindingrelated to AlgorithmsBasic0.60section
Pathfindingrelated to AlgorithmsThese0.60section

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